The ugliness adds to the charm ;)
But yeah I'll try to smooth the Bitmap and fill the small holes in the wall as for the impossible paths that are generated, I'll try to fix it, but it is mostly luck based.
It's Pong. What else can you say?
Well for starters why is the opponent
vibrating so much? And it _is_ possible to win, just difficult with the glitches. Fix those and it's a 3/5, right now it's a 2/5.
You might want to improve the hitTesting, I'm seeing the ball go through half the box before it registers a hit. I think the problem is that you're checking against the centerpoint instead of the borders.
Fix that. 2/5
Overall, this game was pretty easy, I think you should adjust the difficulty on the 4th campaign level, I found it harder than the last one, also, I think this game should be free, but I can understand why you want to make money off of it. Either way, great game =) 5/5
I found the game pretty fun but frustrating due to bad controls. -1 for that. I had no problems with AI but in the last challenge I thought 3 vs. 1 was a bit unfair. The strategy I used though to beat the final challenge is run all the way to the right, for some reason the enemies won't follow you there (except occasionally) and you can shoot in their general direction, slowly you will gain a lead, and if you maintain it you can win. I hope that helps =)
I really like this game .
The atmospheric music is awesome!
I'm sooo glad that when they added the badges and cards you still got them even if you played Areas before they added the badges.
Unlike Gravitee =S
I finally got the badge, and this is what i have to say.
I think it would have been better to have a final boss instead of a survival level at the end. IT IS REAL REPETETIVE. The timer also slows down because of lag, making the timed levels even worse. A tip for people who don't want to hold down the mouse button the WHOLE time.
Hold it, move the mouse out of the game, let go, and move it back in the game. Voila! No more holding the mouse button.