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Runeangel's Comments

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Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 6

@nothingmattered: It's practically impossible that cookie management can prevent you from accessing a site or logging into an account. If you were to have no cookies at all, all that would happen is that you will lose save files. Maybe the basic programming course would rather be something for you?

Coma

Play Coma

Feb. 08, 2015

Rating: -2

MrHedge really clarified many not-so-straightforward aspects of the story behind this game. Maybe it would have been nice to receive more hints, so that the average person has more chance to understand the underlying story as well. Also, some sort of progression would make this truly brilliant. Now, I think the correct term would be "Deep and artsy". 4/5 - the in-game controls and platforming were indeed a bit shaky.

Tangerine Tycoon

Play Tangerine Tycoon

Feb. 05, 2015

Rating: 2

@VSKuroneko: There's one major flaw in this idea though - which is that you can't get the win rate to below 38% unless you get specific RNG. Once you do it a few times, your win rate will stabilize at 50% or whatever your current win % is. In other words, this idea is nice, but you can only use it once or maybe luckily twice.

Heavy Weapons

Play Heavy Weapons

Feb. 01, 2015

Rating: 12

If you happen to buy weapons that do not fare well against the Mother Cube at level 36, you are screwed. For some reason, you cannot replay earlier levels. For some reason, the dev acknowledges this and acts as if this is fine. Besides the money collection and clunky movement, not being able to replay the levels means you might end up needing to replay those boring 36 levels just to have another shot at defeating that boss. If your weapons are still too poor, you'll have to replay the 36 levels again. You can't replay the levels as in any other arcade shooter EVER MADE, so you can get stuck, meaning you'll have to delete everything and retry. 2/5 for poor design

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: 0

@jeoc: I first had to design the ideal grid for myself, utilizing your version while not yet understanding it. By doing so, I then understood your design (as mine became identical to yours) and confirmed that your design is optimal. The only thing I assume you took into account is that if you add another structure containing two double nefastium cells, the heat vents would be too weak because of there being too little plating. If this is the case, one could probably somehow mathematically prove that your design is optimal.

Aviator

Play Aviator

Oct. 19, 2014

Rating: 0

I don't know if this has been added recently, but there's no need to complain about the flags. There's an option in the menu called "Game Flags" which lets you choose whether you want to use the "old" flags (corresponding with the time in which the game is set!) or the modern ones.

Aviator

Play Aviator

Oct. 19, 2014

Rating: 0

I find two huge flaws in this game. Firstly, once you buy a new plane, the old one is lost. In other words, even though a plane says "Owned", you will lose ownership when you buy a new plane. So there I was, buying the level 9 plane as soon as I hit that level, only to find out that prevented me from going to Cairo. In other words, I wasted 200,000 to buy the plane, and 140,000 to buy back my old plane I instantly lost. Then there's the flight tickets to buy new areas. I could easily progress to new areas were it not for this, which means I'm stuck flying between only 3 different cities (as Cairo has now been excluded from this). There's a whole world to discover, but I as a player am simply forced by the game to keep residing endlessly within an utterly small proportion of that world. Still, great game though, but come on, fix these flaws!

Ember Strike: The Battle for Willow Lane

Play Ember Strike: The Battle for Willow Lane

Apr. 26, 2014

Rating: 5

@wolfsnightmare: The bug you witnessed only impacts the AI. It does not have any impact on the actual matching speed of the AI, nor does it change your own matching speed (neither what the calculator says, nor what it actually is). The AI is still the same, and so is its actual matching speed. No need to stop playing just because a number is displayed incorrectly!

Sum 41: Move to mars

Play Sum 41: Move to mars

Apr. 22, 2014

Rating: 0

Oh, the memories xD

Epic Boss Fighter

Play Epic Boss Fighter

Apr. 20, 2014

Rating: 4

Great game! 5/5, I enjoyed it a lot. However, I do not get the insane badge. I do not see how 100 people have achieved to get 20+ boss kills in endless insane assuming those players did not lag extremely hard which makes dodging projectiles a piece of cake.

PokemonNXT 0.1

Play PokemonNXT 0.1

Apr. 06, 2014

Rating: 3

This game is severely limited as it is. BabyQi is right but somehow got some downvotes, but there's hundreds of similar bugs (examples include walking under water, getting stuck in a forest because the box for being stopped by a tree is way larger than the tree itself, enter will not spawn a pokemon, you have to first press escape after which nothing happens and then enter) Hopefully this will become a game as it currently is not (there is no goal or whatsoever thus it can only be called "simulator" instead of "game"). Huge potential, but currently 2/5 for not being a game by definition.

Farm of Souls

Play Farm of Souls

Mar. 24, 2014

Rating: 1

@zackman: I could have told you right away that the game will break at that number: 2,147,483,647 is also known as 2^31 - 1. "long" or "long int" is known to have a range of -2^31`to 2^31 - 1. And remember, nobody likes cheaters.

Klikwerk

Play Klikwerk

Jan. 26, 2014

Rating: 0

211925... It just does not get any faster after going to something around 50k, which means you can just keep going until you mess up really bad or get too bored. Fun game though, 4/5!

Ember Strike: The Battle for Willow Lane

Play Ember Strike: The Battle for Willow Lane

Aug. 23, 2013

Rating: 2

@will2345676: Don't worry too much though, a big update is incoming. As the game will then hit front page, these numbers must certainly go up. You are right though, it's too bad the previous (major part of the) population of players has already died out, which is never a good thing.

Yan Loong Legend 3 : Double Swallow

Play Yan Loong Legend 3 : Double Swallow

Jul. 21, 2013

Rating: -4

Sorry, but the controls are terrible, the lay-out and input-output controls are really bad (for instance, I was looking for continue, but apparently you just had to go "back" to continue). 2/5

Incursion 2: The Artifact

Play Incursion 2: The Artifact

Jul. 10, 2013

Rating: 7

@DeNiro: I think he meant 800MB, and not static memory but RAM. That is pretty much, especially when running these games on highly inefficient laptops that, even when they have 4GB of RAM, start running slowly when you go up to 1GB. I can imagine it's not going to run well on many laptops.

Of Guards And Thieves

Play Of Guards And Thieves

Jun. 21, 2013

Rating: 4

Great beta, but there is so much room for improvement! 1. Ammo control, with reload, implying also: 2. More weapons, with different accuracy, damage, etc... 3. More game modes, perhaps even single player? I would imagine fighting off zombies would be fun, where zombies are thief analogues (perhaps in multiplayer too?) 4. Servers that have less lag... Idk how, I am not educated in this, but really, there must be some way to fix that HUGE lag that often occurs server-sided! 5. More maps. Just, more choice, simple as that :P 6. Balance fixes: thieves win around 80% of the time, it's just not fair. Quad damage can compensate a bit, but it's still very tedious, very sensitive to imbalance by for instance player skill, which brings us to the final: 7. A skill indicator. Often, thieves need only one skilled player to win in half a minute, while practically ALL guards must play their game well. If you agree with these suggestions, thumbs up so the Dev might once see it!

Of Guards And Thieves

Play Of Guards And Thieves

Jun. 21, 2013

Rating: 5

This game would be good, even great, if it weren't for the fact that you can rarely connect to servers. I have tried tens of servers at the moment and haven't been able to connect with them even once. Sad. It also could use extension to make it a real success: more maps for starters, but perhaps also more weapons and game modes. 4/5

Dream World

Play Dream World

Jun. 18, 2013

Rating: 4

@TehWarHawK: this is one of these cash-grab games where they give you way to many specs and offers, all way overpriced, including the whole entourage of having overly 'feminine' NPCs to, so the devs probably thought, lure in overly perverted teens who will click on game ads if they see boobs on it.

Super Crazy Guitar Maniac Deluxe 2

Play Super Crazy Guitar Maniac Deluxe 2

May. 19, 2013

Rating: 5

Too bad I actually have built up a feeling for rhythm. Just try ignoring the hitbar and tapping a few patterns the way you know they should according to the music. The notes are up to inches off with no lag at some points, while in sync perfectly at other points. This makes it basically an unplayable rhythm game. 3/5

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