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Ruri's Comments

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Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 07, 2010

Rating: 0

Needs a reset skills button.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 16, 2010

Rating: 0

I want to see the finished shadow game!

Walkinator

Play Walkinator

Apr. 03, 2010

Rating: 0

It needs to give you a way to look at the various different things it tried, rather than just looking at one. Being able to page through each version that increased its movement (and then go back to generation to make more) would be neat.

ClueSweeper

Play ClueSweeper

Mar. 12, 2010

Rating: 0

Needs a way to flag tiles that you know don't contain a clue.

Loops Of Zen III

Play Loops Of Zen III

Feb. 27, 2010

Rating: 0

Needs a way to lock a piece once you're sure of its rotation.

Heroes of Gaia

Play Heroes of Gaia

Nov. 15, 2009

Rating: 0

Also, the inability to queue building orders is stupid. The only reason it's there seems to be to try and gouge players with multiple-build cards or whatever it is it's trying to sell.

Heroes of Gaia

Play Heroes of Gaia

Nov. 15, 2009

Rating: 0

Generic clone of HoM&M combined with every action-point based game ever, plus absurd bonuses it tries to sell for real money at every opportunity. Bleh. There are better games in this model out there that don't try to gouge you for cash at every turn.

Elona Shooter

Play Elona Shooter

Nov. 07, 2009

Rating: 0

Use Ragnarok like a weapon; put it in one of the first five inventory slots, and hit its number.

Frontier

Play Frontier

Oct. 30, 2009

Rating: 0

How do you regain health?

Demolition City

Play Demolition City

Aug. 11, 2009

Rating: 0

It's a fun idea, but almost every level can be beaten with the same strategy. Needs more game elements to keep things from becoming repetitive, and more variety in level construction.

Phage Wars 2

Play Phage Wars 2

Aug. 09, 2009

Rating: 0

I beat the game before. Now it won't give me the new badges.

Demolition City

Play Demolition City

Aug. 08, 2009

Rating: 0

It would be better if it didn't reset the whole level after a failure -- often you only need to move one dynamite, but it makes you replace all of them.

Red Remover

Play Red Remover

Aug. 03, 2009

Rating: 0

Bonus mode just isn't any fun.

Excit

Play Excit

Aug. 02, 2009

Rating: 0

Lack of a save is horribly annoying for the badges.

Cargo Bridge

Play Cargo Bridge

Jun. 10, 2009

Rating: 0

Needs a fast-forward when viewing your bridge in action.

Dragoness188's Dragonfire Banfest BETA DEMO

Play Dragoness188's Dragonfire Banfest BETA DEMO

Jun. 02, 2009

Rating: 1

The music is "Katamari on the Rocks", the theme song to Katamari Damacy.

Click The Llama

Play Click The Llama

Mar. 19, 2009

Rating: 0

Needs a penalty for clicking somewhere other than the llama. Right now, the game is too easy.

Gears

Play Gears

Mar. 03, 2009

Rating: 0

Taqyon, level 13 is easy. Just hit the 'start' gear as soon as the level starts, it should be easy to figure out from there.

Bars of Black and White

Play Bars of Black and White

Feb. 01, 2009

Rating: 0

It really should have an alternate ending if you beat it without scanning any barcodes.

Gravity Master

Play Gravity Master

Jan. 17, 2009

Rating: 0

The springboard on level 9 is totally undetectable. This is annoying. So is the fact that the dominos on 10 can fall. The properties of the various parts of the level ought to be easier to see at a glance...

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