Great concept, fun to see new quote. perhaps an idea would be to decipher passages surrounding the quote. in probably open domain books. or show at least where the quote is from, to explore furether. anyway thanks
nice to see. a cool different type of 'td' , monsters always a plus. upgrades/ semi rpg elements. wooh. hmm, what i think is lacking ... maybe. not sure , if sceneray changes every/ once every 50/ 100/ different/ mobs... yeah. i expect. more work.. hmmm, not sure. really. something else that might be perminant for supporters.. something special../
doubt there will ever be pvp. skill sets. maybe just nice cool monsters. maybe. a way to fream up or upsize em.. cuz they are sweet looking. for avataish/ gfx inclusion.. just a suggestion. thanks and take care.
Intersting take on an idle game, nice and speedy. coffeebreak style. and a cool different idea, building, materials. could easil use the idea, make a building type tycoon idle.
still getinng bogged down . but it is meant to be an idle game, i guess some of the improvements helped. me stil like seeing the different monsters. you dont need to be connected unless you want to switch monsters. since the auto play sorta seems broken. it doesnt go for the last or newest fight in combat. does the party help anything? was there a dream place before? another semi fun time waster. guess ill go back to the original anti-idle "_"
Rofl. Is there any finalality or uniqueness. when a certain level, plateau, stage is approached ? maybe a mad energy that resets a skill.
something new. . . the ability to make new spells. a feeling of self creation.. maybe look to runes and ultima offline, i mean underworld. or better your own uniqueness. fusions, sleekness, or have this as an idle character system that is in the background. while you are attached to another game. where the spell effects actually make a iota of sense. ..
or make soemthing like lil rogue elements. and you gotta search for new spelll fragments or ingredients. who the fu ck knows.
Thanks for playing!