basically,health is blood,because every time an enemy gets hit he bleeds,so the only reason they can take more hits in the future is that they have a crap load of insta blood ready to enter their bloodstream as soon as they get hit and lose some!
I think after you get rank 34 getting higher ranks shoulds let you get one of the premium items,not every rank,just like every 10,like 40,50,60,and so on.
oooooooooomg im sooooooooooooo coooooooooooool because im put a lot of oooooooooooooooooooos in words with ooooooooooooooos*in case u somehow couldnt tell,im making fun of pipila110*
I think a good addition to rebuild 3 would be an ammo feature where you have to ration ammo to different missions,and you could find ammo in scavenging missions,and a new building could be a forge or workshop where you can make new ammo and tools.
hm... lets see here,an archer just decapitated anm enemy from the whole field away?hes getting a promotion...*mumbles to self*those must be some pretty freaking huge arrows... :D
havent eveen played the game yet and saw shayhi's comment,and im like "HITCHHIKERS GUIDE TO THE GALAXY REFERENCE?!?!?!!?!?"(instnatly gives 5/5 and fav,cause i know its gonna be epic already!)
but thats just it,most of the mopves are buffes or de-buffs,with little or at best medium damage!(P.S.Krin,please sue the guy who made the game called Sonny...NOT!)