Any chance of some sort of a logic check to sort out all the cheaters from the high scores list? Not that I have any specific ideas, but as I'm writing this some dude is over level 1m.
I do like the idea of being able to upgrade skills associated with the minigames - like mathematics for a longer timer in Skool. If it were me, I'd just give everyone 1 "skill point" per level and keep the bonuses low... like .05 seconds extra time per math question per skill point, as an example. Or a luck skill for the casino could result in a .05% chance of a reroll (before the result is displayed!) of an unfavorable random variable - and should have a cooldown timer to avoid abuse!
It seems that flash doesn't want to run unless some part of the window is visible on screen. How to correct this? Idle RPG's aren't as fun if you have to watch them all the time.
Would love to see badges added. I would suggest an easy badge for reaching level 10 or 20, a medium badge for getting six hats, and a hard badge for unlocking every location.
Trying To fix it. Sorry