Money doesn't restart with you, sometimes the game fells like dropping two bombs at once, (effectively forcing you to restart) you still have to pay for the bombs in sandbox mode, and spawning bombs inside the buildings/islands themselves makes it too easy for some of the levels.
The only real difficulty I had with the game is that my line liked to play the "I'm going to be invisible for three minutes, kthxbye" game. Super fun when it's during one of those rotating gray platforms with spikes...
Another small glitch: When you load your game, if you have anything that increases HP or MP, you'll load as if you have your base HP/MP, but the +XX% will be gone. Not permanent gone, just missing and you have to heal it or wait for it to heal up. :D
Small glitch, not sure if it's just me though. But when you click the "buy more skills" or any of those links. Where Natalie is standing off to the side, for me, me neck is missing. Not sure if it's just me though. :/
Ya know, after experimenting on the final-final level, i realized something. Out of all of my "strategic" attempts, I failed terribly. But when I was just "f**k it, this sh!t here, and there, and there!" I ended up winning on my first try with a four star rank...
I have to say, I loooooove this game! Even more so when they put those moments where it's like, "oh shit oh shit oh shit, there's no way I can stop them!" and then a bunch on units just pop up and murder everything XD
Side note: The meteor doesn't actually do anything. Even when a meteor falls directly through the building, destroying three parts with ladders in them, it didn't do anything. The enemies just kept on climbing back on up, as if nothing happened.
"lousy shot!" No shit it was a lousy shot, my giant-cat-god-powered-fire ball is moving slower than a f**king slave! Not to mention I don't actually get to choose when to fire the damn things, it's on a crappy auto fire... So in conclusion: Cat God 1, was miles better than this...
Now if only I could see half of the bullets the final boss was shooting, but nah, the heavy rain and lightning is much more necessary than actually being able to kill the boss.
Okay, that second boss is kinda BS... 100% crits, really?? He's doing 1000 to me every hit with that bullcrap un-dodgeable fire wall of his, and i can't land a single hit.
The Grinns are like bad kids: They do nothing unless they are told they have to, and even then, if you don't watch them while they do it, they'll just stop doing it until you pay attention again. (My note is that Grinns should continue to rally when you go out to kill stuff.)
Typical... Great game with an awesome message... *SPOILER*
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It seems very likely that NASA, an American space program, would send out "defense drones" that attack anything that moves, even when on the edge of death... Video games, showing us just how violent we Americans are... XD
If you need alot of money for a little trouble, do this: when you have the tortoise and the monkey, go to the first boss. Get just keep using those two (with a max of five monkeys) and any amount of turtles, i use ten just to be safe. You should also have a level or two in regen for your units, so just stand between the turtles and monkeys, healing them and giving extra defense to the turtles, and the monkeyss kill off all the skeletons. You'll get money and items, and with the right rings, you'll get extras of both. Be careful to reestablish a position with the boss though. Keep a heal mace if you dont have any regen.
Ooops, I'm not sure what I did to cause that...