really needs some work for sequel. 2 diamond craft gets you extremely superior gear, 10 basic crafts and i beat the final boss. sound variety is so limited. prizes from bonus boxes and loot needs to increase similarly to the prices in shops
To complete any level:
Unlock Tor + upgrades, 3x buildings to reduce Tor build cost, place lots of singular Tor at crossroads (level up when you can).
Use a few bowmen to take out flying enemies.
level 57:
triple click and you're past the first two obstacles. hold click and release when you're not likely to collide with the vertical slider, then click as soon as the next yellow box is lit up (fast!). click and hold for the next bit, you want to time it so the brick has just left the top + room to land at the bottom, then click again. For the home stretch, hop to positions at the back of the sliders then jump before you hit the front slider.
Good luck!
I really like this game. 5/5
Best score: 84,741
Average score: 37,000
I think your level score goals are a little high, it took me a good hour to get 80,000. They are doable so maybe they don't need changing, a few suggestions that might resolve this without destroying the fun element of the game:
- Non-fatal collisions cause you to lose half (or more) of your tris, multiplier adjusting accordingly
- Items such as the jump when collected and already possessed give a bonus 1,000.
- Tris are treated like sonic rings and spill across the foreground, obvious not all can be retrieved and this may be a little cluttered for 2.5D.