Mages are pretty much useless, I can click 10 times in under a second. The problem is moving my mouse around fast enough to collect all the coins and kill all the suicide bombers. I think it'd make more sense if they died in one shot, seeing how the have a bomb right on their backs. They enemies get stronger very fast, but I seem to never get any stronger. The only effective upgrade is increasing the click strength because that'swhat causes 90% of the damage, but you can only upgrade it so much and it still doesn't help with mages. I think it'd be like a thousand times better if you could send your own units to fight, no?
Not that good since the enemy splitting is a good thing. Splitting is supposed to be good for you, but when you split you put yourself in danger and when the enemy splits they usually die right away. It also stinks how if you take awhile to eat a enemy when it splits, the other one will eat another protein and become too big for you to eat, forcing you to wait for it to split again. Mostly a waste of time.
For some weird reason, my instincts made me instantly know how to do everything. Figuring out that a and d moves you right and left was easy, but for some reason my first guess for the jump button was j instead of W or up. In the square room I instantly realized you can walk through some walls, and I didn't hesitate to jump. My finger automatically pressed k after I got the spikes too. Subconcious knowledge? Hehe, I'm just weird that way.
Stop bragging about your scores, it's all luck based. It's very easy to shoot them all, but the amount of things that appear varies each time, so you just have to hope that a lot will appear.
It's only fun for a few seconds. I don't think it has much potential because you can't really improve it without making it a completely different game.
Too many people use the fact that it's their first game as an excuse to make dumb games. Sure the first game shouldn't be fantastic, but as long as you've learned how to make games, you have to try to make something more meaningful.
Holy !@#$@#!!! I jumped over the little boat with the flag and the cruise and I swam under the iceberg and even the island! Lol swimming in extreme mode is stupidly glitchy.
Seems impossible because most weapons deal less damage than they cost, even when used to the fullest. Also, the logic seems to be incorrect seeing how placing a pokemon lite or any timed mine or whatever changes where the flakboy goes, even if it doesn't touch it. 3/5.
Pretty good, but the rainbow needs improvement. It looks like a chunk of sloppy lameness, and it doesn't even have the right color order. It's red orange yellow green blue indigo violet, not pink orange green blue purple. Try adding some glow to it so it doesn't look like some messy paint flying out of the skiers back.
Great game, but upgrading grip doesn't help at all. Now when I get hit by a mine I turn 180 degrees instead of a full circle which makes me lose the instant I hit a mine. Also a problem is that if you get smacked in the front or back from a side, you'll turn around and lose. Oh well, 5/5 because the physics are fantastic.
I love big pixel games. The physics are great, I love how you can get cornered by zombies and push them with stuff and it all reacts perfectly. I'm so glad there is a dog pound, I'd get so lonely without it XP You can use the dog to shield yourself from enemies if you get cornered. I like how the enemies simply follow you, so you can use your surroundings to your advantage. However, the dog definately should shoot automatically. Please add more weapons and items, the more the merrier! Well, in this case it's true. More lag is no good.
At first it's fun, but it gets repetetive and boring. The ships need way more detail. I think it'd be cool if health upgrades make the ship look better and speed upgrades make the fire look better. I think that would make it slightly more fun to play because the ship looks kinda dumb right now with it's wings sticking forward instead of backwards, and it's just plain pale.
The difference in health between the different walls need to increase drastically. Why is earthworks not even twice as strong as a lame wooden fence? Also I think more types of enemies like bosses would help, and more garrisons too. Three types of troops that are simply stronger than the previous ones is just jank. seand1273, that's the bonus for three of the achievements.
I feel like I'm not even doing anything in here, just following arrows and moving onto new levels. No good graphics or anythin, just the same repetetive arrow following.
Cmon people are the Kred's really ruining the site? Very few games have Kred things in them, and the games that do you don't need them at all, they're basically just donations. Kongregate needs cash, and ads are one way of doing it, but to speed it up Kreds is a good way.