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SablePhoenix's Comments

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Space Combat Simulation - Training Exercise 001

Play Space Combat Simulation - Training Exercise 001

Jun. 25, 2009

Rating: -1

Dumb game. The only things that die are the fighters.

Aliens Must Die : The Jupiter Wars

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Jun. 25, 2009

Rating: 0

Why did they waste time putting badges on this horrible game?

Sniper Year One

Play Sniper Year One

Jun. 25, 2009

Rating: 0

Really awful game. You'll fire with the crosshairs over a target and still miss.

Azul Baronis

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Jun. 25, 2009

Rating: 0

Big problem... campaign ends completely when a battle is lost. Seeing as how fleets are totally random, this makes a campaign a complete crapshoot. Horrible design, that. Also, targeting needs a lot of work. More ship variety would be good too.

Space Mutants FROM SPACE!

Play Space Mutants FROM SPACE!

Jun. 25, 2009

Rating: 0

Wave 45 is bugged. The boss simply sits there in one place shooting easily avoidable shots while you can shoot him with impunity. The costs of things need to be reduced so that you can actually afford to buy everything before the game is over.

Space Mutants FROM SPACE!

Play Space Mutants FROM SPACE!

Jun. 25, 2009

Rating: 0

Good game, except for wiping out your money when you Continue. That makes it a 2/5

Spacetacular Voyage

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Jun. 25, 2009

Rating: 0

Good concept, but once it gets to level 6 it becomes impossible. 1/5

Space Pips

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Jun. 25, 2009

Rating: 0

Also, it is bugged so if you upgrade the number of shots, after upgrading your firing rate, the firing rate drops back to default.

Space Pips

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Jun. 25, 2009

Rating: 0

Also, keep the pips to repair the ship constant at 20 per shot, not an increasing scale. Change those two things and you have a good game. As it is, it's pretty awful.

Space Pips

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Jun. 25, 2009

Rating: 0

Yes, having the enemy spawn on top of you is crap. Avoid random spawns, put them off the screen edges only. What would be a 5/5 game is 1/5 because of this stupid design decision.

Doom 1

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Jun. 25, 2009

Rating: 0

Really needs to have the controls set up like the original game.

Bubble Tanks 2

Play Bubble Tanks 2

Jun. 25, 2009

Rating: 0

Fantastic game... lightyears better than the first. 5/5

Bubble Tanks

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Jun. 25, 2009

Rating: 0

Way too hard. Once you get your bubbles shot off it's impossible to get them back because you're constantly fighting things that're too tough for your piddly little cannon. 1/4

StormWinds: The Lost Campaigns

Play StormWinds: The Lost Campaigns

Jun. 25, 2009

Rating: 0

Having to switch back and forth between guns is way too much to handle, especially when so many of them require a click-and-hold charge up. 1/5.

Line Bounder

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Jun. 24, 2009

Rating: 0

Excellent game, very hard until you figure out the pattern, then it's very easy. There needs to be a way to play against a human so there can be some unpredictability in it.

Use Boxmen

Play Use Boxmen

Jun. 21, 2009

Rating: 0

Nice concept, but it needs checkpoints. Placing all your guys and then dying to a mistimed jump and fall and having to replace them all again... and again... and AGAIN... gets really tedious and frustrating. One star.

Star Supremacy

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Jun. 19, 2009

Rating: -2

This game is pretty awful...

Battle Mechs

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Jun. 19, 2009

Rating: 0

This game is horrible. And this is from someone who loves mechs. Too bad you can't rate 0 stars.

Fantasy Kommander

Play Fantasy Kommander

Jun. 19, 2009

Rating: 0

This would be a good game if it didn't have limited turns. The turn limits make it impossible after about the 5th mission.

Death Vegas

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Jun. 15, 2009

Rating: 0

Best Flash fighting game I've seen, but there are still a few problems. The biggest one is that it's impossible to win a hyper faceoff against the computer. The controls are a little sluggish, keeping it from being a really satisfying fight. Only 3 stars.

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