for some reason I keep getting auto-killed around wave 30... and/or end up missing huge chunks of health when nothing had even been near me for a long while, and I keep distance pretty well
as for the pulse laser being stronger, did you measure it against other things? try vs the first boss or something to more accurately gauge the damage differences... say a monster has 15 points worth of HP... and each bar was 1... thus the revolver does 5, for 3 hits perfectly kills it... the pulse doing 7, 2 shots would be only 14... so it needs a 3rd shot...
you only "just had to" because of your lacking intelligence. as for me, I've done several things between each post I've made, since one thing about this game, especially later on, is it's a lot of passive playing, unless you constantly raid the nearby npc
to you, no, I doubt they would, because if you were to accept them as the facts they are, it would crash at least part of your own little world around you as you would have to also accept you're nowhere near as smart as you think you are, and that you're wrong on many things, which could lead to the realization of you possibly being wrong about many other things in your life, and have a domino like effect. Myself on the other hand, I'm rarely wrong in the first place because if I know I don't have enough facts, I hold my opinion to myself until I get said facts, and in those rare times I am wrong, I admit and correct myself. You also have yet to make any real point on anything... if you were to get much worse in your posted comments, I wouldn't be surprised if you started resorting to "yo mama" jokes, or some other such mindless dribble that has no actual meaning to anyone of a certain intelligence or above.
I don't really argue though. I discuss and point out facts, typically ones that are likely overlooked by others, as I try to form opinions based on many potential perspectives. There are some debates I still have with myself that started years ago because all sides have valid points in their favor, and against the opposing side, which turns into a standstill and must go on a detailed case by case basis. I especially would never argue over "my rightness" and pointing out facts is far from arguing, it's just facts.
and I get yet another alliance invite... while it's appreciated you people want to ally with me, it's nothing personal, but I'm just not interested... thanks
The only "mean attitudes" I have are towards idiots, and the retarded without good cause. If I were to state the problems, I would be repeating myself again, which is what started this entire back and forth in the first place, which makes me right AGAIN. Also, I never specifically said anything directly bad about the game itself, just balance issues, and going into detailed personal examples of what many others have said is flawed about the game. Some people get voted up quite a lot over down talking the game outright. Once again, I give proof I'm right, and you're a dipshit, while you give proof you're trying to call me on things I'm not doing or saying, while doing that very thing yourself.
I'd like to thank everyone for proving I'm right time and time again. The more votes down my posts have gotten, the more right I am about everything, because otherwise, any problems I point out would more likely to be noticed by the game creator, and thus, those problems would be solved that much sooner... but since it's less likely to be noticed, they stay longer, allowing whatever exploits to be taken through them, making everything I say, completely correct.
But I haven't said anything that isn't true, a lot of which I still have the message the game gave me telling me "this happened" so if it's "bull about a game that's not true" then the game lied to me. You're the only one "trolololololing" here, I back up what I say with facts and information given to me, in this case, by the game itself, so by saying I'm wrong, you're saying the game is wrong. When you say I'm lying, you're saying the game is lying. etc. etc. And as for anything I repeat, obviously it has to be repeated because it hasn't sunk through your thick skull yet.
That's very true that anything I say isn't working because all my posts get attacked by idiots obsessed with trying to exploit game flaws and delay said flaws before they've given a chance to be noticed and fixed by the game creator.
It's obviously too late for you to not be a dumbass, so try to stop being one. The only complaint I -ever- had about a loss of troops was more over the balance of the game how anyone with a 100K+ army just raids you once, and your entire kingdom is now forever screwed. The recent thing I posted about had nothing to do with army loss, it was a numbers thing. Raider has more casualties and dead than defender... Logic would say the raider got his ass handed to him and would LOSE if they have MORE casualties AND DEAD than the defender, but that's not what happened. I was looking to see who else might see the flaw in "Loss = win" / "winning = losing". As for "every flaw disappearing over night" you can't expect ANY flaws to go away EVER if anyone pointing them out gets silenced all the time, moron.
As I said before...maybe you should actually READ what I've been saying, with a functional brain, reasonable IQ, and a good sense of logic.
even with a walkthrough, you still have to do each of the puzzles, which takes time, thus increasing it to at least a medium badge... even if all you had to do for a game was click or push a few buttons repeatedly with no "danger" to the character you're playing, no timers, no anything that would make it difficult, just mindless work that takes a while, players get compensated for that time by the badge(s) being medium instead of easy... and what about for those that refuse to look at a walkthrough? should they be punished for one being available that they don't use, or -ONLY- use on 1-2 puzzles they just can't get on their own, but do the rest themself?
Don't be a dumbass... the problem I'm refering to isn't so much the flaws, it's the idiots that are trying to cover up a game's flaws, most likely because they wish to exploit it as much as possible for as long as they can because that's the only way they can be good at a game. If I were to make a game, and it had flaws, I would want to smack anyone that voted down those that pointed out any flaws in something I created, so that those said flaws could be FIXED, and no longer exploited flaws. Flaws ruin games, but what ruins them more is when they're not fixed, especially because anyone pointing out such things is silenced by those that wish to exploit flaws. As for "too complex" maybe you should actually read what I've been saying, with a functional brain, reasonable IQ, and a good sense of logic.
wow, so many fails out to desperately protect the flaws in this game from being pointed out... best of luck all you non-fails... though you've likely moved on already to a GOOD game
Seriously, I want your opinions on who wins... Raider: Casualties, 1513. Healed, 425. Dead, 1088..... Defender: Casualties, 1269. Healed, 507. Dead, 762... Who won?
Those of you that vote this down for no reason are just fails.
Or anyone that just likes proving they have the bigger stick... pepperapril had just under 190,000 for their army at my last count, according to the "your army is dead" note I got.
If there are any righteous defender types out there "pepperapril" has an army of about 190,000 and has wiped out nearly my entire army, again, with a single attack, despite my defenses.
the shotgun really does make a huge difference once they start massively clustering, since it takes out everything in that small clustered spot... just pick off as much as you can to delay them as long as possible with the pistol, if you can avoid any damage for 1 minute, great, if not, restart is your best bet... after that, just keep picking them off until they start clustering a lot, then strongly consider the shotgun, and reload when their numbers are thinned