Just so you know, the heavy knife is a level 4 weapon worth... not much on SS2. You decide whether it's worth your time to play this repetitive game =/
Some levels show traces of poor design, as there are multiple solutions: one fancy solution utilizing all the set pieces on the map, and one brute force solution where nothing is used.
I actually played it 3 times to see all three endings o_O". To sate your curiosity and prevent you from wasting time, here they are:
Male Washroom: Teleport back to the beginning of the tower, naked, and get killed by next adventurer.
Female Washroom: Teleport outside the top floor of the tower, naked, and fall to your death.
Nerd/Programmer's Washroom: Teleport back inside the tower, naked and give up. End game.
What's with all the nakedness? =P
people who are limited in their mindset of what a "game" is will find this disappointing. It does, as many people have said, have a simple message portrayed powerfully in a way that is an inspiring use of the flash medium.
this game has been ported to facebook; I've a level 44 character on there. I must say, near endgame is pretty boring.
Note that all stats except for CON are capped at 32, and getting pills from puzzle boxes is better than wasting money.
Other than that, I find that the game needs more monsters,skill descriptions, and equipment variety.