Stop whining about rainbow crates not droping often enough! If you let the crate be and use it when you have around 5~6 golden zombies, you can easily kill most humaniod zombies. After returning to the zombieworld, the timer for the next crate IS UP aka it will spawn in less then 10 sec.
And no to "rainbow crates to long to open"! Just hit it few times beforehand and if you feel overwhelmed by the zombies, run to crate, hit two times (cause prehitting is still counting as a hit), Pacman-Time
One way to change the birds would be binding a bird class on a number or a hotkey (which could be changed in the settings?) like canada goose on 1. Then the nearest Canada Goose (if there is one in the flock) would become the leader. For lazy dudes you could make an active priority swap like when over the sea the leader becomes a swan or albatros...
As for the gameplay I would like some changes, because the games relys on the invincibility skill to much. In EM1 the balance was good, hope this will be further improved.
As far by now, I am addicted D: Good job :D
This is a great idea Saizken! Chris our music guy had a similar thought, and we're definitely considering something like this for the final game. But, we are planning on probably 2 dozen birds when all is said and done, so it will likely be a combination of hotkeys and some sort of favorites system (where you can apply the hotkeys to up to 10 birds in your pecking order and then use the number keys to access them). Once the game is further along it will all start to make more sense.
Hehe! I know the feeling! I actually trade stock, and designed the prices to follow a similar pattern! Although I make the prices change slightly more favourably than in real life! :P Hope you like it! :)
Don't give me "the controls are bad". If u get the hang of it, it is just a matter of timing, and this my brothers and sisters, this developer has done brilliantly.
This is a great idea Saizken! Chris our music guy had a similar thought, and we're definitely considering something like this for the final game. But, we are planning on probably 2 dozen birds when all is said and done, so it will likely be a combination of hotkeys and some sort of favorites system (where you can apply the hotkeys to up to 10 birds in your pecking order and then use the number keys to access them). Once the game is further along it will all start to make more sense.