I think the jumping was designed to be difficult to make an otherwise boring game more interesting. However, it succeeds only in making the game sorta frustrating. Needs music/fx muting at bare minimum. 2/5
Difficult to tell where the 'edge' of the play area is. Might need a border. Perhaps items to collect...or some kind of offensive weapon against the stars would make it less boring. 2/5
Definitely needs 'Send Wave' button. Spent a lot of time (real time) sitting around waiting. Perhaps also some clue as to what kinds of enemies are approaching? (See DTD) Would help you plan where to spend money. 4/5
VERY good. Difficulty is spot on for "normal" needs hard/impossible difficulty. Card limit is fine, maybe more card variety? Or card slots for purchase? 5/5
Almost a good game. The 'strategy mode' is pretty weak. Should be more like risk, but you can't move interior forces to the edge of your area. Then the boss is entirely retarded. I didn't know I was doing anything, then just suddenly won. 4/5. Could easily be 5/5 some day.