Stupid whining customers... There is something surprisingly satisfying in making people just the opposit what they ordered. Only thing missing is the option to spit in the their food.
Well, this game is all about doing the same excat thing over and over until a failure magically becomes a success. I've had more fun with diarrhea than with this game. Had it not been a daily badge...
A game with the whole idea of "fly straight and shoot everything" really should not involve grinding the same levels over and over to gain money for better weapons. I might have patience to grind myself the "hard" badge of maybe not. With more and more badges like that, Kongregate should make a new "annoying" badge type to replace these so called hard ones.
Otherwise a good game, but is reduced to grinding only way too fast. It takes only a few games to notice that "Hmm, can't really fight anything above bronze arena or level 3 AI without getting more cards and upgraded cards." And since upgraded cards cost a LOT, you are just depressed to see the amount of grindy grinding ahead of you.
Maybe having more quests would help. Or some daily challenges.
Its nice to have a game where there is some use for kongpanions. But please do give some goal for the game. And couple badges wouldnt hurt either. Now there is not much feel of accomplishment no matter what you do.
Finally got the last badge.This game might be good, too bad the designer of the challenges has forgotten one tiny detail. People play games for fun and the challenges offer no fun whatsoever. What they do offer is LOTS of first turn defeats you can do nothing about. It's just frustrating grinding based on luck only.