giving me the choice to add new units, but later making two random groups where they can't be used anymore... what a waste of skill points. At least there should be a respec option, which would also come handy for the no-farmer levels.
Some basic things that need to be fixed: 1) upgraded units should be visually different to help telling them apart. As it is now, the rank icons can hardly be seen, and are often covered by other units, or even by the unit itself (like the three-tailed ice fox). 2) Money should be displayed apart from the action, often I can't even see it from the popping stat windows, enemies, coins, etc. 3) Watch the descriptions for skill upgrades, many of them don't match.
After having played for a reasonable amount of time, and tried (and failed) to make a hamburger with the 18 ingredients, I can give you this advice: rename the game to "The adventures of the chef with parkinson's cooking on a cable car during an earthquake"
Too many gimmicky obstacles for my taste: the cards draw a lot of attention, and the lasso and skull are quite annoying. It takes a lot of time until you start getting a sensation of speed.
re-rated to 2 and removed from favorites. Sorry, I can stand grinding, but I can't stand feeling powerless. Even the top tier equipment is useless against the hordes of enemies.
We do not need mr. Moustache to interrupt our game just in order to inform us that there is not enough money for a truck, just some visual cue should be enough
Stages of the day are great, why don't you make them all available? Also, there is a part near the coast, the round shaped mount, where my monsters get stuck
I don't get how do you exactly unlock new monsters. I am stuck with the last version of the slim type (the insect monster). I unlocked monsters that are basically combinations of parts of the medium and brute types, but not the basic insect.
1) If you make the floor easier to see, it would be an improvement (the black areas are too similar to the ground dark grey). 2) Please remove the giant FINAL WAVE warning covering the action, or move ir elsewhere. Great game, go for it!
Nice Game! Here's my feedback: 1) I don't want to read the intro for each mission every time, a skip button would be nice. Also, the "next" button is almost at the same position as the "start" button, so if you are trying to skip it, you will accidentally start the game. 2) I don't like that each stage starts with the camera following you, I'd like it to remember my last selection. 3) The secret units are very powerful, you only need the medic to heal them, and win every stage.
why did anybody like this game? it's just another more of its genre, the lack of shortcut keys is frustrating, and the AI is moronic. And I can't believe how cheap is the red planet's special attack.