loller, this game is for sale? you have to pay me to play such a crap. but its the new line of ea to produce "casual games". well, but it seems, they produce casual games the same way they produced block buster games.
this "very small" web i am talking of, would cover like 1/5th or 1/4th of the area and thus is maintainable also at higher levels with all that insect rush. of course you have to avoid a straight line as the edge of the web, or a big outer part will collaps if this strain breaks. i disagree with other posters here (without having a degree in statics though), web physics is correct. lets be more specific: static web physics is correct. but there can be no word of dynamic web physics at all. usually if a cruicial strain in a spiderweb breaks, the web would not collapse entirely, but change its shape and the stress would be distributed to other strains. but in a smple game like this its very well done! i think this game is going to be one of my all time favorites!
smashing m$-stuff is humor, but i miss your divine original humor. did someone tell you to develop more "playable" games? common km0414, stick to your roots. i consider your previous four games art.
this is rather a bad version of "storm the house" or " storm the castle" or defend the hous or so .... just search and finde a far better game of this type.