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Live Puzzle 2

Play Live Puzzle 2

Sep. 24, 2013

Rating: -2

Is it just my computer, or does this game not save progress?

Deeper Sleep

Play Deeper Sleep

Sep. 21, 2013

Rating: 4

These games are terrifying. 5/5

Accelerator

Play Accelerator

Mar. 26, 2013

Rating: 2

There should be an impossible achievement for getting 1400 on all difficulties. I'd go for it.

Accelerator

Play Accelerator

Mar. 26, 2013

Rating: 0

It lags when I go really far in one round. I recommend de-rendering the level once you pass it.

Accelerator

Play Accelerator

Mar. 26, 2013

Rating: 0

A very entertaining game. I will not be satisfied until I have unlocked 1400 in every difficulty, and perhaps not even until I have #1 across all high scores.

Growbox

Play Growbox

Mar. 23, 2013

Rating: 7

Fun game. I would have stuck with it longer if there were achievements.

Dynamic Systems

Play Dynamic Systems

Mar. 20, 2013

Rating: 10

I love solving the levels in ways they were never intended to be solved.

Give Up

Play Give Up

Mar. 18, 2013

Rating: 1

I beat the game. That was a nice 10 minutes of my time. What happens if you actually press the give up button? Oh yeah, I 92%ed Super Meat Boy last summer, so I've had plenty of practice for this game.

Race The Sun

Play Race The Sun

Mar. 11, 2013

Rating: -1

It would be nice to have more color variety, and also if there were some way to tell the difference between powerups before you're really close to them. Perhaps different colored beacons. Of course I understand that this is just the alpha version.

Race The Sun

Play Race The Sun

Mar. 11, 2013

Rating: 0

Had a blast playing the alpha. Can't wait for the full version!

Race The Sun

Play Race The Sun

Mar. 09, 2013

Rating: 2

bug report: sometimes you start really slow and can't speed up.

Developer response from Flippfly

Fixed in the next version, thanks!

Escape the Red Giant

Play Escape the Red Giant

Mar. 09, 2013

Rating: 4

It automatically makes me break asteroids whether I'm holding up or not. Also, a wider field of vision would be really nice, so we can see what we're doing.

Fear Less!

Play Fear Less!

Mar. 09, 2013

Rating: 0

It was a really fun game. I think it could be better if there were 3 or 4 times as many achievements. I beat it after an hour of play, and don't have any desire to keep playing.

Amorphous+

Play Amorphous+

Oct. 05, 2012

Rating: 3

Hall of Fame badge . . . ACHIEVED!

Amorphous+

Play Amorphous+

Oct. 05, 2012

Rating: 1

I got the "Epic" and "Merciless" awards at the same time. *confused* Maybe it counted the one I slew in practice?

Amorphous+

Play Amorphous+

Oct. 04, 2012

Rating: 0

Queensbane badge! Pwnage!

Shape Fold

Play Shape Fold

Oct. 04, 2012

Rating: 4

This game is a neat idea, but I think too many of the levels were less about figuring out how to solve them and more about trying to get the pieces to move as you want them to.

40xEscape

Play 40xEscape

Oct. 04, 2012

Rating: -4

It was a nice momentary diversion, though it was way too easy. I cam here after playing the Submachine games, and this game felt very amateur.

Multitask

Play Multitask

Oct. 03, 2012

Rating: 1

I really enjoyed this game. It was difficult at first, but once I got the hang of it I scored 180. I only lost because my keyboard can't recognize enough keys at once. A good strategy I found is to have the spacebar triangle either at the top or bottom the whole time, only switching when you absolutely have to. Keep watch on the ball with your peripheral vision (it's a big freakin line platform). Focus your attention mostly on the square station, glancing to the others every few seconds. It's like watching your speed while driving.

Deep Sleep

Play Deep Sleep

Oct. 03, 2012

Rating: 1

This game was outstanding, I loved every bit of it. the creator did a really good job of making it creepy. I confess I peeked at the walkthrough a few times.

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