It'd be cool if you could see the current damage of weapons as you upgrade them and maybe the speed in shots per second. As of right now its hard to tell how much damage a weapon will do until after you try them in battle
You should let people redo the old campaigns and receive reduced rubies, so they could see improvement they have made for themselves, also it would be nice if the first time you kill each boss on each run gave you a chest, as it is now the game has definite luls based on when you get the chests
Also once I got enough champions that buffed DPS of people around them it was more effective to bench the guy that lets me click so now I do no click damage ever, if i try it cuts down my DPS too much. Also it is annoying to love activatible boosts if a person isnt in the party or if they die, I understand losing their passive buffs or something, maybe, but with cooldowns of like half an hour to realize that the princess chick died 1 sec before i clicked all my abilities so it didnt go off and i get to wait forever to try a boss level again
The formation while an awesome idea I feel limits later game play. In order to get what i feel is a crucial buff to the party I keep in a character not contributing significant damage themselves. Also based on where the buff is applied in relation to the character sounded good until I found only one combination that seemed to be a valid combination. Perhaps making the shape a rectangle, or maybe allow them to adjust which rows have your provided one, two,three and four slots. Just some thoughts.
I think that the merchant might be bugged, still registering only 1 damage with 5 points in damage category, also whats the point of upgrading greed if the money gained doesnt go up consistently. Also if you could have a Stat page for the champs so you can see the damage in real numbers instead of just points put into upgrading them that would be nice.
kinda dumb that there are never health packs after the bosses...
and sometimes the missles shoot at nothing? and why cant the rockets seeem to one hit anything even after upgraded a bunch and rocket hat? i do like the game maybe some rebalancing
We are working on a statistics tab where we will include each weapon real DPS and damage per shot!