the towers all have different aim points.... so when firing different types of tower its more of a random guess were your shot is going to end unless you some how magically memorize the rang charts for each shot
shooting has 8 fixed points around your guy, instead of tue rotation, making aiming a bit off and causing me to miss things right next to me.... also I died at start of one lvl because a mob spawned just off to my left at the start of the lvl and hit me before I could move or shoot.
pretty good game though 4/5
why does my 2-3 year old "toddler" have a rope in his closet, so many locked drawers, and a screwdriver hidden in a water bottle?
I need to keep a better eye on him.
forcing me to spam space to fire is worse than forcing me to hold it down, bullets to small to see, enemy ships have inane pathing that forces you to stand in one spot and hope they path into your bullets...
could of been lots fun, but making the game screen all but disapear every 3 seconds makes it less of a game and more of just randomly push arrows while holdign hte shoot button forever. Please, if there is no reason to ever stop firing, then don't give it a shoot button.. just make it auto shoot.
ok, my comment that I can't figure how to start the game has been rated down, but seeing as I'm not the only one with same exact comment... How do you get past the screen that says day 1???
on 10 of 12, if I hit shake, noting moves, i hit reveal, and the glowy spark is over a piece in upper left next to a star that is no different on other side. if I click the spark or any were near it or any were at all I loose points for wrong click. I can just spam clickign the hints and the hit timer doesn't move cause there are no differences left even though my counter says one left.