Awesome concept, both gameplay and viking theme wise. In the end it plays out horribly :s 2/5
Give me a pm if you want more, im too lazy to make a huge comment that just falls below threshhold and is never read :P
fun game, cool concept, HUGE potential to improve! 4/5
some ideas:
-hotkeys for abilities
-egg collection radius upgrade
-different type of units (tactic officer could pinpoint locations for 3+ bombkills, support officer can collect eggs with bonus%, defensive officer blocks/reflects bullets and has stealth/tele detection.. etc)
-movement improvements (they sometimes walk against a wall ignoring a turtle right next to them)
-endless mode
-kamikaze penguins
has some mad performance issues and is quite uninteractive compared to others in the genre, but watching your boss get his ass wrecked is just hilarious 5/5
I think you should either change the alchemist/merchant tree, or make artiifacts available in shops, or explorers randomly spawn that will sell you one inside the caves too make that skill tree viable, other than that the game is awesome good work! :)
Awesome, I agree with those posts up there, but make sure you dont give us too many stats (it might get boring; become an idle thing, i wouldnt want that). Also reducing the randomness on dragon and making divine edge a skill rather than an item would be better (or add a second inventory slot)
Great game, had fun thanks! :)
the update did not touch anything on the update scripts. please back up your save. sorry bout this.