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Scorch12's Comments

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Idle Roller

Play Idle Roller

Jun. 02, 2017

Rating: 0

Given how the multiplier resets each time you rollback, I'm not sure it's worth rolling back before you can buy transcend.

Get A Little Gold

Play Get A Little Gold

Nov. 18, 2016

Rating: 2

I can't figure out how to import/export.

First Empire

Play First Empire

Nov. 01, 2015

Rating: 1

Suggestions: Add scientific or engineering notation. Add max units to the display (eg current units/cap based on other buildings). Come up with something more to do with truth. Maybe add some bonus to having a manager working on a particular building. For an alpha, this game is pretty solid. It just needs more polish.

Developer response from HexagonGames

Some of those are already done in the beta.

Battle Sails

Play Battle Sails

Oct. 18, 2015

Rating: 1

I agree with many of these other comments about critical hits. They're just too powerful. I had one battle where I had 2 equal ships to the enemy's one, and I had a fortress on top of that. The enemy won via crits.

The New Idle Blacksmith

Play The New Idle Blacksmith

Sep. 17, 2015

Rating: 0

Instead of having to hold down the mouse button, would it be possible to use the work buttons by just hovering the mouse over the button?

Developer response from mrcaboom

You can hold spacebar instead. It will do like if you were holding the last button you clicked.

1Quest

Play 1Quest

Aug. 07, 2014

Rating: 0

I love the change with how you pick up items.

Developer response from RatzNGodz

I love the way the kongregate community make really useful feedbacks! That's what I was missing with the standalone version. All version will benefits from your remarks. Thanks to all

1Quest

Play 1Quest

Aug. 02, 2014

Rating: 155

I like this game. It would be nice if there was some sort of long term progression between campaigns, eg you get 10% of your end xp as a starting bonus or something. Also, please default auto distribute to off.

Developer response from RatzNGodz

default auto-XP incomming !

Obliterate Everything 3

Play Obliterate Everything 3

May. 10, 2014

Rating: 0

Is there a way to sell all unequipped items without having to go through and figure out what's equipped and what's not?

The Bravest Hunter

Play The Bravest Hunter

Jun. 28, 2013

Rating: -1

On the 100 floor special mission (Heaven Being), the boss only attacked me for two rounds. After that, it just stood there and didn't take any actions or pass its turn, so I couldn't do anything. Pretty nasty bug to run into after all the time it took to get there.

The Bravest Hunter

Play The Bravest Hunter

Jun. 27, 2013

Rating: 5

While I love the idea of making stairs let you skip some floors, they're so rare that it has hardly any effect at all at shortening the dungeons.

Developer response from artlogicgames

yeah , its just additional lucky . We already nerf some dungeon floor.

The Bravest Hunter

Play The Bravest Hunter

Jun. 25, 2013

Rating: 4

I have a really hard time telling the difference between your ones and sevens.

Bloons TD 5

Play Bloons TD 5

Aug. 22, 2012

Rating: 1

It would be nice if fast forward stayed on, instead of requiring me to hit it every round.

Wasted Colony

Play Wasted Colony

Jul. 26, 2012

Rating: 0

Is that a Gantz ball in the entertainment room?

Wasted Colony

Play Wasted Colony

Jul. 23, 2012

Rating: -1

I like the concept of this, but the starvation is really out of control. My scavengers get 2 or 3 food on a trip that takes multiple days.

Boom Town

Play Boom Town

May. 17, 2012

Rating: 4

What I learned from this game: Steps to build a town: 1. Nuke everything. 2. Build a circus in the blast craters. 3. Profit. Because everyone knows that radiation is fun!

Creeper World 2: Academy

Play Creeper World 2: Academy

Dec. 21, 2011

Rating: 8

The credits button is a hidden extra level. Enjoy

Demonrift TD

Play Demonrift TD

Sep. 30, 2011

Rating: 8

It's really hard to see the tower spots in the snowy stages. Could you change the color of the circles for those levels?

Creeper World Training Sim

Play Creeper World Training Sim

Apr. 11, 2010

Rating: 0

Cells is pretty easy with the right strategy. One mortar flying back and forth between the two narrow high areas bombing the pools is enough to keep anything from ever reaching the starting area. Two mortars if you're lazy.

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