Sorry, I speak only Portuguese. But thank you for trying the game and your opinion.
This game is still in development ...
But I'll take your opinion into account.
http://obajogo.blogspot.com.br/
Some suggestions:
Get more than one pic...seriously.
I like the music and the smoothness of the game play. Pieces don't click together to soon or with too much effort.
You need to make a sideboard that you can place unused pieces on. it is totally obnoxious to have pieces hidden by the large puzzle. I like the drag and drop feature, very cool.
Also, A visual representation of the clock in digital form would be nice. And make a point system...bitches love point systems.
I am not sure if this is a trial game or a test of an idea but:
No music? drains the playability.
Controls are slow and unresponsive.
the concept is fine for a simple game and the graphics are kind of cute. I like the limb flailing.
Ain't the intention. We ain't mocking of anyone, just like in Nacho Libre, El Tigre or Casa de mi Padre we just created a fictional world overwhelmed with cultural aspects.
Hope you did not get offended.
The group of bats are by far the worst part of this game. Why would I want to upgrade them if they are a total momentum killer? It doesn't matter if you are fastly approaching the super low ceiling (also curbs progress by no letting you glide) or going super fast vertically. it always lets you out to collect a miniscule amount of gems right where you entered with much less speeds. Change the group bats and the ceiling!
music is obviously fun and art is nice...other than that, not much else. Super simple skinner box. not really a goal and the object is mind-numbing and unchanging.
This is quite impossible. concept is decent but the letters are extremely hard to see. Some I found by accident and could not find it even when I went back.
Sorry, I speak only Portuguese. But thank you for trying the game and your opinion. This game is still in development ... But I'll take your opinion into account. http://obajogo.blogspot.com.br/