Here is an ideal - why don't you link number of souls X number of runs as the difficulty factor, and lower it so some of us could actually complete run.
PS - please read the def of Fun Pain. This isn't fun.
Little bit better, but you are still nothing but a 5 minute game - Look at your stats, I am pretty sure that "Protection" is almost never chosen, why? Why would a wont to kill everything if I am dead..because until you get a 2nd heart/health, Protection is a waste of time and worst part is I see protection come up a lot. I haven't counted but I think I see Prot twice before I see health. Come on guys, please weight it so that health comes up more often
Here is my beef - I go up to stage 5, and it says I can get a heal but wait I have not had a chance to get health, 2 I have 500 souls but I am still "Level 1" - for me this is never going to be more than a 5 minute game because I can never advance
The problem with this game is if you are not a twitch player, you never get anywhere, I have over 200 souls but I keep starting at square one, even with automatic targetting.
The build in ad for adventureQuest Worlds from newgrounds - your competitor - makes it impossible to click Launch to play the game unless you click on the link to go to their website to play the game
This is a cool clicker, but you need to turn off auto forge just like you can auto enchant, also doesn't seem to be any way to reset game if your build was a mistake
I have given up caring. I now sort of check this maybe once, twice a week. It will be 47 days before I get my next job. I only have fumi, and the ugly bear to max out. I have 88 diamonds, Prestige = 9.30, I could spend 15 diamonds and raise prestige by 2.10 but why bother. I just don't care anymore, and really haven't since they added the ugly bear, By the way I feel insulted by the ugly bear, never mind it is 15 years old
I like the latest update, where it shows time blocks, and that you
have decided that maybe Mio and Fumi shouldn't have the same victory conditions.
I agree w/ joemac11, most resent post, to go from 35 to 36 badass is 53 days?
Come on guys, i couldn't even buy my way out of this. My Prestige is 9.30, my reset would add 1.35, I was about to actually spend 15 diamonds when I saw the level requirements were more than 1 month, then I saw Beverley.
I have all the girls but Beverly
Also, lets talk about Beverly.
1) She is ugly, did you lose your artist???
2) She is a ugly bear. Quill is a cat but she is a cute cat.
3) She is 15, sorry 15 years old, not something I want to touch.
Please google "Fun pain." You guys actually have a good ideal, but I really need to reset my google chrome, (google has stopped supporting the 32 bit, and I haven't quite figured out how to make ubuntu stop complaining about this.)
This game is ok, but after a while, I go Meh. I actually look for the little guys, to do something. I will say this, the stuff after the comercials is actually worth watching
my multiplier is 7.80. You have changed the way you can spend diamonds on hobbies. It used to be that you could spend a diamond and increase a hobby by 1. You now have set the min that you can spend on a hobby is 10, and you get a 16 x speed boost for that one hobby
I realize that you make money by selling diamonds.
The thing you should realize is this, if I am going to spend 10 diamonds, I want an immediate result. This is not it.
I would spend a diamond to skip a level, but apparently you took that away by the time I was ready to do that.
If the min to do anything is 10 diamonds, I won't spend any. If I don't spend any, I won't ever need to buy any.
Oji Panda (designer) here. Fair feedback - actually, we never actually implemented the level skip. We had the UI rigged up, but changed out minds on the functionality when we started wiring up the diamond purchases. This is great feedback though. I agree that the instant gratification is a good way to lean for Crush Crush. We'll collect some more feedback and get back to you. Thanks!
How do I spend a diamond to increase a hobby? I have 19 in wisdom, and even at 6.95 it is several days to goto 20. PS - think you may need a video on this. Tried double and triple clicks, right click, click on the diamond - nothing
I am still trying to get off the moon. there doesn't seem to be an end to the research, and the 10 miners don't seem to do anything, like maybe should have the miners start mining when you leave the moon?
I have already rated this at 1 star, but I will leave this running over night just to see what happens, but yes bad game
It has a lot of potential but I don't like this game. There needs to be a easy/med/hard setting for this game. I too old to be a button masher, I spent all my time being chased and eventually didn't buy health soon enough. That is really discouraging when you have $1450 and die.
I have played this before, why does it seem that when a new pet protector comes out, all the old pet protectors seem to get harder than they were before?
At first I thought I had a SOB that was waiting until the last moment to play, so I just decided to wait him out but then it got stuck "Waiting for Enemy."
Came back about an hour later, still waiting.
Opened up another window, played again, same result.
The arena is timing out so I have to surrender, and lose points. No fair
Oji Panda (designer) here. Fair feedback - actually, we never actually implemented the level skip. We had the UI rigged up, but changed out minds on the functionality when we started wiring up the diamond purchases. This is great feedback though. I agree that the instant gratification is a good way to lean for Crush Crush. We'll collect some more feedback and get back to you. Thanks!