Sort of like if I started a company selling something, say a bb gun. I took preorders for the bb gun before the buisness and when the gun was found to be faulty I just said "Well it's prepreduction so you should have expected that"
I think 3 legendary items should be transmutable to make 1 random resource. If you want to make it slightly harder you could also make 3 legendary items of the same type. Otherwise honestly this game just progresses so slow lol
The new achievement screen seems to cause frame rate issues now. I assume it has to to with how much is on the screen, so perhaps it would be a good idea to condense it. Have 1 icon for each type of achievement and we click that icon to expand those specific achievements to see.
Journal log, Day:1,012,450
After years of careful investment and bribing angels for an extended life I have yet to reach my goals. 21 billion strong my army marches to the dreaded new stand for glory. One by one, they fall victim to the treachery of diminishing returns, and the scourge of capitalism. But I fear not for the end is near.
I would like to be able to buy area 51 and fund research, considering all the other clever references in here. I'm sure that is just oozing with creative potential for a game like this.
This is a suspension issue - suspending the page seems to be interfering with the timestamp process. you're best bet is to close the browser entirely when you're not playing - we WILL fix this.
I found most of the charfacters were difficult to build properly and the epic items that drop seem to favor specific characters. One that i felt was extremely amazing but had no good epic gear sets available for his build was the robot. His build was very int based if you were trying to get the most of his special, however there were no epic items that fit the theme of maintaining the sp bar or recovering it on depletion which was needed because his damage was so low. Ended up going cross int agility and using the ice set to kite enemies since it uses slows and freezes and running in to fusrodah (lol) once the sp bar was full. At times I found myself putting more into items with sp gain on kill due to lack of offense and defensive characteristics outside of his special. The merc and stein seemed pretty op since unlike the robot they gain considerable sp from killing enemies the special was nearly spammable while in combat. The rest had cool mechanics but little survivability.4/5
Things Ive noticed. Reduced distance between shots eventually limits your max shots fired. Such as being on the first snowman only being able to launch 2 per click due to distance restrictions. Upgradeing your max shots also seems to improve the launch power passively, not sure about that though.
Those who think they are stuck in heroes respite. Click the map icon then click on the world icon. Then click on an area you have unlocked. For example the forest area right outside the first town.
Good game. Speed is buggy however and causes you to move so fast at one point that your mouse hits the shop before your character does. When this happens the mobs behind the "shop" respawn infintely causeing your knight to get stuck up until he dies upgrades being irrelevant at that point. Furthermore in certain circumstances while holding the mouse down (i assume this is the general idea on what you do), you will end up not even hitting the "boss" and end up teleporting behind it. While clicking in a direction with the cursor very close to your knight, your knight will move slower, at first. Holding it in this position won't matter however the second you start to hit mobs at which point the camera goes flying. Once releaseing the mouse when this happens the game begins to struggle with figuring out what to do and snaps around. A sound can be heard from my speakers as well when this happens even when the game is muted. Speed needs some major adressing.
Yes, you can sink the free money you get for simply playing into your training.