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Idle Raiders: Second Run

Play Idle Raiders: Second Run

Nov. 06, 2016

Rating: 0

Does anyone else feel like arcane frenzy and cold focus abilities should be swapped? With arcane barrage it makes cast speed such a moot point against mp drain/damage, and cold focus increases dmg but he can't cast fast enough to properly stack the damage without a huge amount of luck (essentially negating its usefulness). Swap the two and problem solved. Missile barrage actually has quick equitable damage stacking, and cold focus actually enhances chill aura chance (since crit has no impact like fireball)

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Nov. 06, 2016

Rating: 1

Just a little thing that would make the skill enchanting more user friendly: Show (maybe in green to the right) the modified stat. Aka, 1000% damage mighty blow enchanted 10% should show "1100% damage"

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Nov. 06, 2016

Rating: 0

I have a lvl 2 cold focus with 6% dmg increase but when I hover over active buff on screen it says 3%. Not sure which one is right, but they should match at 6%.

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Nov. 05, 2016

Rating: 0

I'd like to see Blood Lust reset its duration each time that Primal Rage triggers. It doesn't seem to make sense. If triggering the initial skill resets its duration, why wouldn't it reset the other duration?

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Nov. 03, 2016

Rating: 0

Never got the Sacred Rite Recipe reward for Extract Minerals quest...

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Oct. 31, 2016

Rating: 42

I'd like to see the red priestesses search out chars that are low on hp, and even more so, mp. It seems too randomized when you go back to rest whether a priestess is close enough to top off the mages mp with Energy Heal

Idle Raiders: Second Run

Play Idle Raiders: Second Run

Oct. 29, 2016

Rating: 1

I'd like to see the option to move stuff around in your base instead of just destroying and repaying to create. A few poorly placed buildings early on now tends to block raiders from moving to the maps and the only option is to spend a ton of gold to fix the problem.

Get A Little Gold

Play Get A Little Gold

Oct. 22, 2016

Rating: 8

I think that the cost of shard upgrades should scale up individually. I made the mistake of buying too many of the "weaker" upgrades (gpc+5, gps+1, starting gold, etc) too early. Now I've hit a near impossible wall where I can't get enough shards from exploding to purchase the more important upgrades.

Guild Quest - Beta

Play Guild Quest - Beta

Sep. 26, 2016

Rating: 9

Tried to prestige the first time and the game crashed after opening the chest. Won't go past the hyperhippo intro screen now. Had promise but I'm done now

Cave Heroes

Play Cave Heroes

Aug. 30, 2016

Rating: 1

Why does the runes tab disappear as soon as I beat the lvl 50 boss?

Cave Heroes

Play Cave Heroes

May. 05, 2016

Rating: 3

Oh, also, the overseers should affect gold and gains as they are just terribly slow. Maybe only a .25% gain (or even .1%), but at least something

Cave Heroes

Play Cave Heroes

May. 05, 2016

Rating: 5

While it seems sadly clear that the dev gave up on this game (it has a ton of potential), I'll still throw in my two cents that I think the runes that you get late game should transfer through in the reset, it would be a great way to balance/scale the late game while allowing the early game to remain difficult until you get to the runes, at which point early game is just a time sink.

Midas' Gold Plus

Play Midas' Gold Plus

Apr. 13, 2016

Rating: 0

What is this Trophy of the Void you speak of? I have all the legendary void items and don't see it anywhere.

Developer response from HolydayStudios

its the last upgrade of the current expansion :)

Cave Heroes

Play Cave Heroes

Apr. 11, 2016

Rating: 0

On a different note than balancing, there appears to be a bug on the first chest of floor 4 where the char freezes on the chest. Kind of a pain when you start a new run, hit auto battle, and walk away expecting to idly come back 10 mins later to around floor 20 and you're just stuck on floor 4...

Cave Heroes

Play Cave Heroes

Apr. 11, 2016

Rating: 5

I don't mind the balancing that much. It could use a little tweaking but overall it's not as bad as people claim. What bothers me and I think needs to be removed is the scaling of the enemies based on the heroes' stats. That just doesn't make much sense to me.

Cave Heroes

Play Cave Heroes

Apr. 10, 2016

Rating: -1

To all the people complaining about armor and heals and such, don't be so quick to bash something you don't fully understand. You have to use dark ritual to build those things up as you progress further. By the time you get to floor 40 you can basically reset and idle with your overseer managers all the way up to floor 30. It's an idle game, be patient and reset often.

Cave Heroes

Play Cave Heroes

Apr. 09, 2016

Rating: 11

Love the game. Once you get past the first dark ritual it becomes extremely fun. The initial grind could use to be balanced to entice new players but otherwise great game! Only thing I'd like to see is the overseer have a little more customization. It kills me to watch him auto upgrade all my gear but get stuck on the abilities while not hiring vets/snipes/archs. Would be useful if he could distribute workers into gold/gems/mana too.

Cave Heroes

Play Cave Heroes

Apr. 06, 2016

Rating: 2

A small tweak I'd love to see would be a button just above the overseer button that would toggle all of the overseers on and off. After being idle but leaving the game running it's a bit of a pain to turn them all off while I sort through upgrades, then turning it back on.

Cave Heroes

Play Cave Heroes

Apr. 02, 2016

Rating: 2

Good start but the game is terribly unbalanced. It takes way too long idling for resources to entice people. It can get harder as it goes, but it grinds to a halt too quickly.

Crush Crush

Play Crush Crush

Apr. 02, 2016

Rating: 6

I had spent 50 diamonds on an 8x global speed increase and your new patch just dumped it down to 4x, and at a cost of 40. So i not only lost 4x speed but it cost me 10 diamonds to do it in essense?! That's the dumbest rebalance I think I've seen. I want my spent diamonds reset or I'm done with this. No point playing a game where the "updates" do literally nothing but set you back.

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