People are starting to solve the multiple entries trick by voting 1 star for anything that isn't the final product. So please don't be dissuaded by my 1 star rating. I think you have a clever beginning here and look forward to the finished game, which I expect to rate rather highly.
I was all ready to give this 2 starts. A decent puzzler but I'm not too fond of it. Then the "you must move faster than a speeding pixel bullet" level. Nope, sorry folks. 1 star.
Well, I have tried to join four servers. One timed out and three detected "AFK" before I could play. I'm not sure what AFK stands for but it doesn't stand for Selva having fun or this game is good. 1 Star.
Is there a point here? I mean the game obviously has mechanical issues... The objects to collect seem to float in entirely the wrong place... But There is not timer and not obstacles so the game just goes on forever... What is the point?
Needs a lot of work. Your character movement stutters terribly. Why is there a delay between pressing the left click and firing? You might want to consider making the characters smaller to give more play area and not having zombies teleport onto the screen directly. You have the beginnings of something cool here, but not something thats going to win the prise this week. Not yet. Good luck. 8)
I've never known Shift to have lockup or lag issues before. The switch to linear levels is not a step forward. The early puzzles are crap and I don't want to trudge through an unknown number of levels to get to anything challenging. I've been through too many already. I get the feeling someone else wrote this.