YAWN. I don't know why or if the first game was as popular as the description says it is but if it is it didn't deserve it and neither does this one. While I'm not saying this one is altogether BAD I do have to say that it is way too slow and frankly boring. The so called strategy is way to limited and, frankly, the whole game set up has been done much better on Kongregate multiple times. And, of course, serious stars penalty for locking races against Kongregate users. Bad Llama!!!
Wow. This is like TOTALLY IDENTICAL to a couple of dozen other games. But they have added a sluggish interface. What a Quantum leap! (Do you suppose they know the guy in 'Quantum Leap' was always going backwards?)
This guy is very definitely not Gotchaman. That aside it's not bad, though the tutorial has serious problems with it wanting you to read it while running real fast. Like the T-Rex said, that plan was not very well thought through.
1. Yawn. 2. Many glitches. Dud bombs and incorporeal rabbits to name a couple. 3. Games that depend on the mouse being near the edge of the play area ALWAYS have problems with it.
I have no idea who Justin Bieber is. I'm imagining some "boy band" but I can't ring myself to care enough to find out. In the absence of the knowledge and apparent hatred of this person this game has no redeeming value whatsoever.
Pieces had a problem "letting go" on my machine. With only a couple of exceptions all puzzles were solvable with the "This is the only place this could fit" method.
I was prepared to give this a decent rating till I hit level 10. Again and again I have all the bag guys falling dramatically in slow motion and this timer starts making it a race between the games flawed gravity and a 5 second count down. The game looses with a 1 star rating over this.
Very cool. I love the hundreds of unlockable characters with different abilities. The main thing I see though is that, other than having flight, most of the special attacks and abilities don't really mean much. There needs to be something more to do here. Some treasures to find or other types of hidden areas. Also the limited number of level templates starts to get old relatively shortly into the game.
Yeah... I hate to say it, but too much is missing. Gonna have to deduct a star over the money thing. Too poor to spend money on flash games. That's why I play stuff online...
Very cool. Would like to revisit cleared levels with unlocked characters to explore for hidden stuff. Though I don't know what one would find... I disagree with Ralfo; this does not need RPG elements, if that means leveling up over 100 characters. (Yikes!) The "Gain Ground" feel of different characters with different abilities is cool. Though some treasure or hidden easter eggs would be cool.
More challenging than the original but I think not quite as fun. Admittedly the originals weren't meant to be challenging at all. While I have to agree that the Kreds thing is annoying, I don't think it locks away enough to worry about.