Hmm... Not just beta but pre beta. -3 for beta. -2 for the "pre."
Hmm... A multi-player only that NEVER connects to it's server? EPIC FAIL!
I need Kongregate to send me another dozen -Stars for this one.
Since I'm on the third of six missions, and the enemies haven't actually moved yet, I assume they aren't going to. So there is no need for any strategy other than flock and shoot at stuff. Not good for an RTS. If your enemies just sit there and spin and shoot they are going to go down like peeps in a microwave. Your enemies need to be a bit more pro active.
You could also use some sort of production economy. I'm not saying you need to make this like 9 out of ten other RTS games in existence. But there is a reason that formula is so popular. Having a fixed number of ships in a scenario makes it feel VERY limited.
You also seem to have some sort of issue with scrolling the map. It doesn't always respond.
This doesn't just seem unfinished, it lacks a lot of things needed to make it good but it has potential. You have an alpha test here, not a full game. I look forward to seeing a finished product.
Note to author. This is NOT a run and jump game, it's called a "Platform" game. Run and jump games are games like flood runner or that awful Prince of Persia thing they had on here..
I would recommend that the author of this game get someone to help with the English text in his/her next endeavor. Also, having the monster treasures bounce backwards out of bounds is lame, and it happens WAY to often. Otherwise not too bad.
A tool tip or instructions for the special balls would have been nice. I don't really see the whole "Clouds" thing but thats not really important to the game. Overall not bad. The artwork is good and there are no real glitches I can see. The only complaint, other that the specials being confusing, is that the game feels a little unfinished. Maybe I'm just used to seeing the dropped bubbles falling past...
There seem to be multiple answers for some of these. And by some I mean most. Trying to guess what the author was getting at is unfun and non educational without explanations afterward. Also, I'm not sure why I lost when I did. Are there a limited number of questions or a limited number of misses? The instructions said something about 30 levels but I didn't see 30 so...?
Cute and relatively original. There could be a bit more to it, but it does okay as is. One has to wonder though, what kind of evil bad guy is out setting traps out here in the hundred acre wood...
I dislike this game on several levels, not the least of which it taking several minutes to load. Yet no only does it have badges but it's in a quest?!? What is GS thinking?