Woo! Easy 35 points. hint: clear your record after a failed attempt. Getting the feedback of 'line', 'triangle' etc let's you easily track your time in ten second increments without having to look away. Without that, it's just a vast, unscalable Sisyphean nightmare.
Okay, so early on money production is better for money making but the turret gets somewhat better after you get past the billions, but then once you unlock the laser turrets and armored enemies it completely flips, with production contributing far less revenue than blasting enemies. Once you reach that stage it hardly matters, though, since you'll max everything within a couple hours. This game is addictive and fun, but the later stage needs some tweaking so you don't go from earning your first diamond to your thousandth rare diamond in an hour, the early game needs more to do with the turret and having the rare diamonds be used for something would all keep this fresh. Very much want to keep playing. Thank you!
So in all seriousness, what's the point of the turret? I make almost no money from it, and the cash producer takes me from thousands to millions to billions and so on in no time while my turret is just a flashing light in the background that makes me less than one percent of my income. Why?
Okay, so due to the very poor balancing of the enemies strength to reward and the way enemies spawn, the best way to actually make any progress at the beginning is to place your tower right next to the entrance (or like two tiles in, you get it). Each enemy will get to fly all the way through each time until you get your first damage upgrade, so that will take a really long time. Once you have that, however, you'll start racking up monies at an actually decent pace. This game is not very well made, but it could be fun with a few fixes...