Thanks for the suggestions, Plocknork. Adding a lock button should be easy, I'll do it one of these days. (:
About buying stuff, it's a good idea, but may take quite some time to code. I'll see if I find some free time to add that feature.
I just added a minigame for the pig... you can win a lot and you can lose a lot (I've lost 3 tech times in a row xD). So... be careful. the pig is evil. d:
I just tested all the characters that I have and I wasn't able to move them after hiding them. :\
Is this happening with a particular person/animal? I still need to unlock some. d:
@Hacksaw99 & Plocknork: What do you mean? I just made a couple tests after hiding the cow and while the mouse pointer still changes when rolling over the (now invisible) cow, you can't drag it.
@Plocknork: Thanks for the corrections, I'll fix them in a minute.
@Bayne420: I don't know the amount of time that I've spend updating this, so I just removed that stat and replaced it with a field that I'll use to add news, info about upcoming updates and stuff like that.
@avatarUsernamehere1235: thanks for the support. (:
I'll add a minigame for every unlockable thing. It will take me a while since I also want to work in some project that I have in mind, but I think I'll be adding at least one new mini game each week.