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SerenDipp's Comments

Comment

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 03, 2013

Rating: 1

After one of the upgrades I am no longer able to "k" my structures - they keep some small portion of their hit points.

The Fall of Mr. Wily

Play The Fall of Mr. Wily

Mar. 02, 2013

Rating: 3

Does "5 minute" category mean it loads 5 minutes?

Tourist Paradise

Play Tourist Paradise

Mar. 02, 2013

Rating: 3

What about regimes violating human rights in OTHER countries?

Battle without End

Play Battle without End

Feb. 17, 2013

Rating: 0

Having both gold and $ is way too confusing.

Castlewars

Play Castlewars

Feb. 09, 2013

Rating: 2

Are custom decks supposed to work in single player? I remove all archers, and I still get them dealt to me.

Enola: Prelude

Play Enola: Prelude

Feb. 03, 2013

Rating: 0

Oh, and Hell Thorn is WAY overpowered, it's practically the default choice even against single enemies.

Enola: Prelude

Play Enola: Prelude

Feb. 03, 2013

Rating: 0

Um, I've got the Limit Break 3 only after killing the final boss, so never tested it. Is it any good?

Submachine 7: the Core

Play Submachine 7: the Core

Dec. 02, 2012

Rating: 2

Cannot climb the ladder, no matter where I click. The walkthrough confirmed I should be able to use it, but I can't :(

StarDust I: The Fall of Man

Play StarDust I: The Fall of Man

Dec. 01, 2012

Rating: 0

No matter how much xylonium I gather, it does not appear at the base's cargo. I can buy and sell it though.

Developer response from nosajimiki

I just did some work on the cargo collection system, so far I haven't had this issue with the new code; so, it should be getting fixed in tomorrow's release.

Discovery

Play Discovery

Jun. 25, 2012

Rating: 6

Now I know why continents on Earth have such weird shapes.

Cardian

Play Cardian

Jan. 30, 2012

Rating: 3

As others mentioned, the card-management UI is a disaster (take a look at Tyrant for good ideas). The gameplay itself is fun, though almost all the missions are easily beaten using rush decks with high ratio of gold (and no other mines) - so I guess some rebalancing is in order. Also, the enchantment used by the undead opponent is a stress test - last time I played Flash crashed after reaching a point with dozens of skeletons on both sides (and souls ~1000). I think it should create skeletons with lower probability.

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