Wow, very cool game! Keep it up!
I like your idle games because they are not just clickers, but puzzles (kind of).
Suggestions:
- make sorters more useful! In my opinion every "gate" of a sorter should be able to work as input or output;
- add some sort of real time events/quests;
- do not hide "upgrades" and other tabs when one of them is opened;
- maybe some sort of mini-conveyor between adjacent buildings?;
- some sort of slower offline mode (maybe another building for it?);
- it would be VERY cool to have a mode in which all production lines would be painted by colorful LINES over the sprites (for easier analisys). And brightness of a line should be equal to its effeciency.
Hi! Awesome idea! I like combination of idle gaming and raiding with skill-oriented combat. Please dont leave the game unfinished.
Suggestions:
1) More skills. And preferably not just "20% chance for second attack", but some real skills like taunt, buffs, debuffs, totems, traps, maybe some passive books like "+50% debuff power" so that player could create some effective combinations and one class characters could be really different.
2) Better AI. Archers should run away from danger to warriors, and warriors should get monsters off other classes.
3) Micro-parties: on large maps characters should travel in small groups.
4) Full equip with helmet and everything.
5) Some form of auto loot. Maybe a skill like "once in 5 min picks up random item".
6) Under every char portrait there should be icons of his skills and cooldowns.
7) Enemies with skills (like summoning or mind control) and mini-bosses on regular maps.
8) Crafting with materials looted from regular mosters.
9) Android version