Very good game, with one specific issue, which would be late game resource grinds in order to combat the specifically tangible increase in enemy health.
Also who gives suicide bombers MORE health as the game progresses? That's like the sacred cow of enemy types, tsk tsk.
Good idea; terrible execution.
The levels are bland with no real variance past a certain point, and while normally the "no click" or glass zones would be a challenge, in most of these there serve as an infuriating block, where if you don't start off with a spell at the beginning, you might as well restart the round and reset the board.
1/5. You tried, you made a time waster more than a game. Take out the randomness and it becomes a puzzle as opposed to a test your luck game.
Where the hell is the mute button? What if I wanted to play this without the crappy repetitive soundtrack? I don't care if work was put into it, that doesn't mean you should force me to have to turn off my music so it doesn't interfere with it.
Nerdook, I love your games but for the love of god, slow the damn difficulty curve on this down. I really really want to love it, but it's hard to when you don't give me the tools necessary to keep my party alive. The fact that potions give a max of 1 health when enemies are hitting for 6s is illegitimate. The equipment goes from either useless to broken, and the fact that enemies that get to teleport and then attack create artificial difficulty.
Thanks for this, but I can't get into it. It's a fun grind, but it's not fun when due to being hit for 5 three times in a row by a normal enemy, and having to play the run around three health reviving game. Great potential though.
Why is desperation even a thing? I get you're trying as hard as you can to be pokemon, but it's retarded to say, "My creatures have run out of energy, let's force them to hurt themselves instead of resting."
It works with exhaustion. Make a resting button, put an energy cap on opponents monsters, and stop trying so hard to be pokemon.
Honestly, I don't find the token thing to be a real problem. Sure, it's rather unbalanced as apposed to coins in spending, but that's part of the game itself, is to work yourself to get to the better things so you can use them accordingly.
What really makes me angry is the day system. I came here to play a game and to get the badges on kongregate. I didn't come here to load a flash game, and then after ever few minutes have to wait five. I honestly can see how this would work for someone who has the time, but frankly, I don't care. It's not my problem if you want to make money, but don't take it out on your clientbase.
I liked better other works of you (Specially Cold Poison and Floating City), but as most of them deal with a lot of colors it would've been hard to mix it with a single color for the text.
Thanks for letting me use it. (:
There should be a reset button.
I cannot tell you the amount of times I wished that I could just stop when trying for 145,000 without refreshing the entire page.
Dear maker of this game:
These are stairs.
These are not opposite direction turbo boosters, they are not extreme gravity enhancement devices, and they are not kill your score-o-matic 2.0s.
They are stairs.
I should not have to use a driver to putt.
Please fix this.
This is the absolute crappiest game for difficulty curve ever. A few tips xpnd, if you're going to make a video game, make it a video game, not FF1 where you have to level 18 thousand times before you can beat the first boss. Making enemies that spawn the fastest enemy in the game at a substantial rate is BS, and the molemen are the cheapest enemies ever. Either this game needs to get easier, or you need to power the robot more.
Dear Sten,
I love you. You are one of my dearest friends, and with that I must say you have become to clever, and might foil my plot to take over the world.
Start Running >:D
First of all- I thuroughly enjoy your games. My Pet Protecter Two enveloped me and had me hooked from the begining, not easy to do, however.
This game needs work, bad. First off, either you have a very strange system used, or your RNG is off. With a seventy four percent chance to hit, using the usual three number draw system, I should hit seventy four percent of the time; not two. Seccond, I highly dis-enjoy some of the movement glitches where I will end up having to walk away from the computer, because my character thinks it's funny to make me angry by walking back and forth on two squares. But, with a bit more patches, I am sure this game could easily be one of the best of it's kind that I have played; keep up the good work, Undefined.
I liked better other works of you (Specially Cold Poison and Floating City), but as most of them deal with a lot of colors it would've been hard to mix it with a single color for the text. Thanks for letting me use it. (: