This might be fun if there was a freeform option, meaning no time limit and no requirement to find all of one thing before being allowed to click on the next type of object.
The radar is completely useless. ~_~ It doesn't view far enough to be able to plan a path. And that problem is only the tip of the iceberg with this game. Bleh!
As others have said, it is a promising game (I like the blueprint mode!) but it needs a lot of refinement, such as more delete options, moving connecting points, and better confirmation that a piece you are trying to connect to a point is actually connecting.
Very cute! Can be done without much difficulty, with the option for much harder achievements for those who want them :) The button is my fav though! :D
"You can also command your pet by clicking the appropriate button in their sadfasdf below." o.O Not the mark of a polished game. Nevermind the myriad playability issues. 1/5. Ugh.
This game is way too buggy. And some core mechanics, like the emblem currency and the factions, are just cumbersome and make no sense. 2/5 instead of 1/5 because it has potential, but really needs to be fixed. Surprising it's this bad though, considering it's 3rd in the series ~_~
Minor typo/mistake: When you get past the first cat god temple door that needs 2 orbs to enter, and you talk to the guy with the mug, he says the cats went to the right... but the spikes are to the left. I don't think this was intentional, but who knows xD
Normally I'd see a chain reaction game and leave immediately, but the music is so happy, I decided to give it a try. :) And like others have said, it's not so frustrating of a game in this genre, so I am enjoying it. :)
Thanks Setsuna2112!