Here is where the game becomes fun. The powerups are great, and the game is generally enjoyable. However, I hated the level where you had to navigate through the dark. The final boss is incredible, however.
Well, this paved the way for better games. This is definitely an improvement from the first game, where the ball handled horribly, but not good. The controls are very sensitive, and levels often involve trying to get through tight spots and not spinning out of control. The levels are similar and somewhat fun until 50, where the physics just create a constant frustrating experience. Still, it was a good start.
I got past level 62, but I think level 63 is truly the end of the game. The head shakes really quick, so that might have something to do with it, but I don't think getting past level 63 is possible.
Ugh. I finally finished level 50 and the badge doesn't report. Hooray. And this is not fun. It's a good game, but the adventure mode is not fun. Especially level 50. I have never failed so hard on that level, and the game has never failed so hard either.