So you guys are selling blops and simultaneously not counting blops when i replay a level? Sneaky tactic unless unintentional. If it's intentional, I imagine you might be in danger of some Kong discipline and/or refunds. I've seen refunds before when a game took $ in a similar way. Hopefully unintentional.
Great game. Some suggestions: 1. Make a way for smaller drops (coins, potions) etc. to be picked up even when they are covered by bigger drops (scrolls). 2. Speed should be a toggle button that doesn't require holding the mouse down continuously. 3. Fear should always send them backwards, not into a random nearby wall. 4. Make the sell tower icon look different from the upgrade tower icon. It's hard to tell the difference at a glance, and they're not always in the same position.
Eh? maybe it is related to your Flash global setting. Others don't encounter this problem.