One would also think that a plus inside a heart inside a bubble would mean you get an additional life. But no, it just replenishes health. Oh and I'm sure nobody's had a problem with those bouncies yet. I mean it's completely fair for them to just push you off the screan and massacre you before you even regain control of your ship. Oh and the bombs coming from behind are perfectly fine even though you can't shoot at them and they force you to kamikaze on the enemies coming in front of you.
*Sigh* I'll just keep the rating at 3/5 just because you make the effort to reply to feedback and my comment would probably make you sad.
Just know that it doesn't deserve as much. IMO.
P.S - If this is your first game than It's fine. If it's 5+ than it's really bad.
one would think that 1 life left would mean you can die once more and still keep playing.
I'm sorry, I think you have arcade game logic wrong. 3/5 for that.
Hmm. In my personal opinion this game is bad. I played like 3 levels and horribly disappointed. First everything is too slow. I have to wait for like 3 seconds for a single plane to fall to the ground. It's just so slow I can calculate the trajectory of every single goddamn plane it hits. I guess it would pass for a puzzle game, but for action... There's just not enough action. Not enough explosions and carnage and flying guts. Also it doesn't make sense how all planes fall exactly the same. I don't want to think about how to finish the level perfectly in an action game. I want to click and unleash massive doom. Many people seem to miss that part. Also, the upgrades screen. First the icons - there's too much in them and they're too small. Just a pain to look at. The texture also isn't that good, as in I feel bad looking at it. The storyline makes absolutely no sense to me. 2/5, the 2 being for the effort and originality.
This isn't a game. This is 5% playing 95% waiting for your energy to recover.
In order for this to be a game I would have to pay 1 dollar for every 30-40 clicks. Would I pay any money for this piece of shit?
No. Why? I'd rather support someone who isn't just an unoriginal and lazy bum trying to make money the easy way. You heard me. Now rage you little asshat fanboys.
I liked how it's original.
Not too long, not too short. It's kind of a break from the long and hard point and clicks (the majority of them) that frustrate me to a point where I say "Why the hell am I wasting my time with this? I'm not even enjoying it."
5/5, Looking forward to the sequel.
Thanks! That's great to hear we got the length right. :) FYI there's a lot more story written for this character/world, just waiting to be made into games.
How do I stop the autopilot?
...Where's the part in which I actually play the game?
...Really? What's the point to watch the AI play instead of me? What do I do, just build decks and click on quests? There's not even a skip battle option, for god's sake.
Why doesn't anyone follow the example of "Elements"? It's a perfect CCG, it just needs more development. I wish more developers stopped being idiots and at least tried to make a game that was actually good and original. If you can't be original in a way which is not a f***ing disgrace to gaming than just take ideas from good games, I don't care. JUST DO IT RIGHT!
Now watch me get like 30 dislikes just because I said something other than "Aww this game is beautiful, I love the art style and story, I also like lollipops and unicorns, yay!" and decided to, instead, have a personal opinion.
There are a lot of different games with different ideas in the base. If you like one, this doesn't mean that the other idea is bad. It's just different. If all CCG games will be the Elements game, will this be good?
Why did you release this?
Too buggy. Should be alpha. =|
1/5
I'm sorry, but this just shouldn't be on kongregate now. I will play this game again, though. I hope it's fixed by that time.
Thanks! That's great to hear we got the length right. :) FYI there's a lot more story written for this character/world, just waiting to be made into games.