It would be much better if there was another aspect of the game (such as something to do with political influence etc) which money can be used on... I have a serious overload of money in my bank
My intial thoughts:
'No sparsely-clothed, weirdly proportioned women on the cover? Gotta be a genuinely good game.'
My thoughts now:
I actually love this game above all the other similar games on Kong. However, as some people have said, the diamond:Kong purcahse ratio is insane. Obviously, the cost in REAL currency wasn't taken into account.
The customers really need the logic to move between floors to use amenities on the other floors. The game would be SO much easier to plan if this was so.
Also the market could have more upgrades. ATM we have an upgrade that lessens the time it takes for a market refresh. How about an upgrade that increases the minimum price that could appear after a market refresh?
Missions where there is an equipabble reward should yield that reward again when beaten twice. Otherwise, symmetrical maps become very unbalanced in regards to power. I would like more than one *Hunter Warrior* for instance.
Whatever happened to 'Kongregate: Free online games'?
Seriously, this is getting ridiculous. Designers, you'll make more money by making a very playable game which has perks and amazing weapons that are buyable with real money. Look at Dreamworld, for instance.
You need to make a game that allows you to actually keep what you kill (treasure boxes). You need to make a game that lets players actually play the game for a long time, while enticing them to buy things that make the game more... overkill.