Well, I died a few times, so I went to the comments to look for help. All I found was a bunch of complaints about the lag. While the lag IS dismal (which I'm sure you'll discover yourself), the real limiting factors of this game are the reload speed and accuracy. Focus on getting those leveled up alongside upgrading the weapons and slightly increasing health regen, cash income, and experience gain, and you should be all set. But get the reload, accuracy, and health regen up first. I was able to finish before the end of round 20, well before the need for the minigun people are talking about.
The game respects true Zerg passion. If you want a speed approach instead of strength, use: hypR, leeB, cooK, fasT, agiY, adaF, repN, alfP, micE, runR, incR, speD, lovE, & powR. This leaves more than enough space for whatever colors you want and you'll be able to finish almost every level within 70 seconds.
The hard badge is easiest with a "builder" deck. You have next to no hope of taking down their wall or castle so focus on building resources and getting your castle build ASAP. Hope this helps!
If you can get the barrel of your gun into the wall, you can shoot through it. Sometimes it's worth the time to take out enemies from later areas of the map through walls where they can't get you. Just remember: if the barrel of their gun is in the wall, they can shoot through it too.
Was funny the first few times. Then just full rage. It's honestly not too bad, just troubling because of the randomness... At least Sans has a pattern.
18293 good luck.
@TOBEGLAD: Great game mate :) I love games like this and yours has a nice narrative touch. Kept me entertained for a few hours and it's got a nice aesthetic. Played MV and finished it. I really have been looking for new levels.
Stuck through it till the end of the quest. Otherwise the lag just murders you. It shouldn't be this CPU intensive since there really isn't that much going on.