For one, there are way too many snake games. For two, the snake moves way too fast, you should be able to adjust that. And since when does the snake go from one body part to what.. six? Random jumps in size sin't cool. Needs sound effects/music too. 2/5.
Addictive game, I like the different tiles as it progresses, but I think it would be cool if the tiles slowly starting falling out after a few levels or so (that's if that hasn't already been implented, I only made it to level 7). 3 stars and a goob job.
Phew, that is really challenging. Like Matthew said below, I think there should be a highlighted spot on the stickman where you can grab him, because it becomes hard to do so after a while. 3/5
When I first saw this I was like.. 'oh god, another stupid game builder', but when I actually made a game it was a cool experience! It could use some more options, but definetely a cool little one-time thing. 3/5.
Well, you didn't lie when you said it was original, but the controls are extremely hard to get used to. I'm still stuck on level 1, and after 10 minutes of trying, I think I'm about fed up with this. Good graphics, and I like 'Mr. Compass' but really the controls need some working on, all though it's a cool idea. 3 stars.
This is a really fun one, especially the Jam mode. I was totally pwning the whole game until I got to Rose, then I was a Rock Failure all the way through. -.-; 4 stars