when i play and the player hits the enemy the player dosen't die i put the collision coding in correct i don't get whats happening!please tell me what i might have done wrong im so confused rite now.
Two things: check your collision groups to make sure the player is hitting the enemy (can tell if you just pass right through enemies vs. bounce off). Also, check that you have attached the behaviors to the actors. If neither of those work, feel free to send me a pic of the coding and I'll see if I can find the issue.
That is because the tutorial was already getting long and there was not enough room to go over this extra coding. You can skip ahead to Tutorial 5 to see how to force the player to stay in-bounds.
metaknight doind that is harder than it seems...anyway make it so you can serch certain types of boxes for wepons,heals and other things doing great on the design cant wait till the zombies then it will be realy scary!
its lagging because your proseser and ram are low probably 2 gigs...that's barely anything get a new proseser or ram if your ram is 4 gigs then its your proseser...
that is a glitch in the game...happens alot...sadly this means you cant play this game without playing it on another web or creating a new kong account...i don't know but maybe reset location might work probably not...
Ok Good suggestion (thought I got that fixed)