One really big design flaw is that you can't check on the progress of the needed meters (jumps/rolls etc) if you're in last place. You should still be able to check your progress as you can always catch up. Otherwise, this is a fantastic series.
I found 9/10 glasses with lemon slices. One was behind Bogdon.
I guess the bar was out of stock but this is infuriating and the walkthrough link is down.....
I'm glad for a different spin on the Siege series but I kinda think it should have been it's own game. My main gripe is how long it takes to deploy units. Fly in, land, click deploy, select deploy, wait a minute for all the units to disembark......URGH!
If you're going to make an arena shooter, make the borders more apparent.
Also, why are the tiniest purple enemies near-invincible?
Apart from auto-fire, the max levels are too low.
There's no upgrade (except Crtical) for weapon damage.
There are improvements to be made:
Labels for items
Non-interactive/use elements not having button states
More precise button/hit areas (In War, I click on a phone and the map appears)
Also, the walkthrough is missing things, mainly where to get the manual.