The game window is tiny and cinematic mode does change that.
Carrying pizza throughout the level is ridiculous, especially when there are bonuses to find.
The 300 coin badge is misleading. (Thanks KRMorben)
I do like the run function.
The game is deceptively difficult. Later levels show that "snaking" is part of the puzzle but the tedium of the exercise makes it too frustrating to stick with.
1) The movement is the hardest part of this game =( Especially hitting the sitting.
2) The switching mechanic is a bit inconsistent. Especially on level 20.
Needs a magnet mechanic. Otherwise, it's just constantly running about the screen catching mini powerups until the enemies become too frequent and you die.
There needs some kind of "free move" action. Otherwise, it's a grind to Move All, End Turn, Move All, End Turn, Move All, End Turn, ...until an enemy shows up. Especially when the levels finished and the Next Level prompt in cancelled.
These "challenges" are ridiculous. I know they're not vital to the game but they're beyond tedious and are far too finicky and time-consuming. FINDING 8 chickens or 9 idols would be bad enough. Having to not only trek them across the level whilst also keeping an eye out on where they need to go is excruciating.
A pity because the gameplay is sound enough and I enjoyed the sequel...
Same ;)