I love how a refrigerator falling top first lands on a painting and neither takes significant damage...in fact, anything that lands "straight" seems to take no damage of note...
Another complaint: there is no brief invulnerability after taking a hit, if an enemy gets on top of you in a coroner, you can lose a lot of health fast (you have nowhere to bounce and they don't bounce off of you).
I hate when the WHOLE screen of enemies decides to come after you because you attacked one of them....kinda BS (especially when there are more than 4 and half of them are ranged enemies)
A nice game despite the RNG problems (inherent to card games). A 'shots remaining counter' and 'for next star' (always visible at the score card) would be nice features.