Great game, 5/5> glad you lifted the level cap. One piece of advice. The difficulty curve from level 2 to 3, and from 4 to 5, are too much. Tiny bit of more balance might help. Thanks for the fun!
This game is like one giant trollo. You took the first one, nerfed the firepower, and added a unit even more useless than grenadiers. Flamethrower units. Either let us completely disable certain units, or stop adding ones that do nothing but reduce your team and troll. Fail
@Logros, it doesn't have kong API in the game, meaning it cant have badges. you can tell by checking the box above your room chat, if there is no achievement tab while playing a game, it has no API and can not have badges.
Some of the early maps have tri and quad paths, up to 5 spawn points, etc. The last map is one long looping road with lots of double hit points and 1 spawn point, too easy. Switch them around. easy maps first
Needs a max mana cap. Spells need cooldown, otherwise I just build 1 artillery with damage rune, all mage towers, and steam roll maps with ease. Had a couple towers lock up and gain no more xp/wouldn't open the level up screen. Had one mage tower with rune of frost glitch after a couple of level ups in damage, starting giving infinite xp on it, was level 700+ within 5 minutes, loads of bugs an glitches still.
Gem % if based on gems finished. So if you want a lot of gems when you wake up, pick a gem to mine that you will kill in 3 hits, and you will wake up to tons of gems!