For reference, the games with three possible outcomes are Battle of Sexes, Cutie Patootie, Follow That Bus, Sleepy Surgery, Be Mr. Smooth, and Public Speaking. (Bully Boxing doesn't count.)
I think my cookie vanished sometime during the past few days. :( Kind of a relief, if it means I don't have to worry about permanently losing my "Missions Won" ranking anymore.
OK, game's gone screwy in the wardrobe room. Top-hatted hamsters hovering in midair, can't shoot or kill hamsters (they burn forever and I just bounce off), smoke trails don't disappear until I burn to death, and worst of all, I can't leave -- I just fall down the left side of the screen over 1,000 feet, until I die and respawn.
It's such a surprise to come back here after a month or two of Evermore and getting sub-15-minute times on all but a few. I just beat Castle Variation A in 24:01 and it took me over 40 minutes in November. NJ-17: The Gamer was practically impossible for me once upon a time; now my best time is 15:28. Evermore levels usually take me >20 minutes; what gives? Does the randomness really make it that much harder?
@terwerty I was... just giving my reaction to playing the game properly for once. I'm not sure why I got downvoted so much. No bragging was intended; I know this is a low-end machine, but it's much better than what I had before and the RIDICULOUS slowdown that came with it. (The specs I gave were more to show how much my old one sucked than to act like this one was anywhere near cutting-edge. Figured it would help illustrate it if I was specific.)
Just got a new laptop with an i3-2330M processor and 4GB of RAM, as opposed to my old one with a Core 2 Duo T5450 and 2GB.
You know, I figured one second on the game timer was supposed to mean one actual second, but I hadn't realized that Blasters were supposed to sound like MACHINE GUNS. :D
(Also, a suggestion for if you ever revise the CW1 engine further -- make Mortars average the Creeper depth of each square in their range with their 8 neighbors when targeting. Or just add without dividing by 9, same effect. I've been irked before by their targeting a speck of deep Creeper that somehow got wedged in somewhere without spreading out.)