Love how the memory leak comments are getting downvoted - but the same thing is happening to me. Around the point when I get the tuna+pepper+pizza the game becomes unresponsive.
This game actually COULD be fun - until you hit the energy wall. Energy replenishes incredibly slowly and research takes 24 hours. So you are left with only needing to play the game every other day, at best. Too bad - there were some good aspects.
it actually wouldn't be that bad of a game if the energy was either faster to recharge, you had more of it, or it was easier to get more via achievements or battles or something. But as it stands - this game is unplayable.
I actually don't mind the hitbox issue... but the lag is brutal. My characters constantly get stuck running left or right and run into stuff before I can stop them. Makes it way harder than it needs to be.
Loved this! I would absolutely have played this for even longer if there were more levels (or a sequel). There's a limited number of options so trial and error can certainly get you through it, but I liked that it got more complex as the levels went on. 5/5!
At the people who can't get past the explosion... try using the title of the game to figure this one out. Once you realize it, you'll probably let out a little laugh...
To the people who couldn't figure out the boss... of course he mimics your jumping - that's not how you kill him! He has a pattern - follow it, and just make sure you don't run out of time! (multiplier is by far the best upgrade, save up for it!)
This game is great! If you don't get 3 stars on your first try, just play the same boss again. Usually the XP from the last fight should be enough to get you over the top. Great skill trees, adds a lot of "skill" to the game. Great work developers!!
Awesome game!! Like most upgrade games, I always upgrade "luck" first, then power... more money means more rewards, and more attack means easier gameplay!