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Game comments and reviews
Feb. 21, 2015
Hey dev - wanted to say this game is epic, and i have a small suggestion: as a drone lover, i sure do love my autonomous cloud of death that is my drone swarm (especially with a tac. dreadnought w/ 4-5 drone locker mods) but the process of launching the swarm is annoying - i use a combo of 25 autogun drones and 25 heavy drones w/ 5 support drones - releaseaing them is very tedious and annoying. what i suggest is that you make an option to define a drone swarm configuration - a button next to the drone bay button that, if pressed, releases a pre-defined drone swarm from your inventory. would be neat to see it in the next update!
Dec. 06, 2014
lemme say this: 1. the boss is a 50/50 - that is, 50/50 chance of the boss spwaning on you, leading to insta kill. 2. the stats are a low blow - you need to focus on shield and cannon to survive the game, but without speed, the boss will literally run you over like fresh roadkill in the desert sun. 3. THIS. IS FUN. however, i do believe that for the sun boss you need to put in the option to boost your stats in action ( kill something and get a 5-second pause for example, to boost your stuff) as you get a ton of points from the sun but are unable to use them. as a guy with 95 in shield, 80 in cannon and 18 in engine - i'm being eaten alive DX
Dec. 05, 2014
having a clicky keyboard like my razer blackwidow ultimate mechanical keyboard makes this game x2 fun! THE CLICKS, THEY'RE EVERYWHERE. MAI BRAINZ ARZ HACKERD.
Jun. 07, 2014
i think the story is .... maybe some guy who is trapped in a double life of sorts - two conflicting identities. at the mirror, those identities meet and then the mirror breaks, starting from the initial shard. the guy then proceeds to do the impossible, while fighting to show others bogged down by reality that there is a way. the moon breaking is the destruction of the delusion the man was living in, from the life he had, through his journey, to his gender and identity - who he thought he was, he is not. and at the final part, (s)he sets off on the same journey as before. the delusion, imho, functioned as a mkental blueprint, or a sandbox of sorts for the phsyche to find a solution.
Feb. 03, 2014
we need SAM type AA and shoulder-fired weapons, like an FIM stinger, or a Javelin. of course, introduce countermeasures so a missile won't be an insta-kill. that aside, i think adding gunboats and assault boats would add diversity. some stuff to think about, devs :D
Jul. 17, 2013
monty, i believe that now is the time to throw some of those "brownies", that you were holding onto.
Mar. 26, 2013
probable one of the better defence game i've encountered here on kong, though some things could and should be improved: 1. a see all ranges feature with color coding for every unit is welcomed, and also a range system for the support powers that rely on range. 2. more defences such as artillery units that can fire long range with epic damage but not close range, underground barriers against hunters that force them to unburrow, minefields that do damage but not kill units, tesla turret that can be positioned in the spawn of the enemy and slow/damage units. all in all, this is epic, keep on the good work and i'm expecting a sequal.
Feb. 18, 2013
PRO TIP: when you get to the boss battle, gather all of your aegis walls with barrier preffered, as a great wall between your base and the megacraft. adds extra damage as some of the megacraft's shots get deflected back to it with the barrier, and defends your units.
would be better to make: 1. a turret on the command center (aside the automated one) that the player can control. 2. tech center needs a turret; would be better to increase it's worth. 3. visual ques for low on health units, and maybe an annotiatio system, that'd pop up an icon of the unit in the top of the screen, and by clicking it you can select to drag it into storage and pull out another unit, for example. 4. A MEGACRAFT SPECIAL SKILL. 5. new unit: overlord - combines rapid fire pulse cannons, and a missile launching system tat implements some eight warheads on the target. can be upgraded for more missiles, rapid fire, barrier. cost: 100,000 all in all, epic game, could use touch ups. DEFINITELY, THE BEST TOWER DEFENSE GAME THAT EVER ROAMED THE NET.
Feb. 16, 2013
the game is too epic and i almost cried for some reason. someone care to explain the plot through? i admit that this is beyond me, so if you could tell me what does everything mean, then i'd be delighted.
Aug. 13, 2012
glitch found: on the first level, if you go straight to the wall on the4 start, before crouching intro, you will be stuck.
Jul. 07, 2012
just shut da fu*k up over that propoganda shit and enjoy a game!!! seriously... i'm from israel and you don't see me bitching over all the haters, now do you?! grow up people!!!
Mar. 07, 2011
by the way, this is not a hostile comment, just an honst opinion about you and your game and what that should be done to you :)
you better hide in the center of alpha0centoury band shoot your head off there becuase i am after you and when i will get to you ,and i will, i shall de-gut you alive and reap your corps and then throw the remais in a wood chipper awnd feed you to a pack of man eating killer piranas and then send that pack in a rocket twards the sun where the fish and your leftovers will be vaporised by the sun's 1000000000 celcius degries! ps: im sorry for my poor grammer
Mar. 05, 2011
ps: sorry for th mis spellings , english is not my main languange:)
did anyone icounterd a lag in the peek from cover parts like in hostile ereana and the last campaing level? becuase i have and tha lag is that the player( the character you control) like sotps reacting fast and it makes not getting killd incredibly hard! please solv it!
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