There's something oddly funny about "Hire Minotaur". I can just imagine a Minotaur in a suit and tie showing up to a job interview and having to introduce himself polity and then sitting down on a chair that's too small for a Minotaur, so it squeaks really loudly whenever he moves. Same goes for the Hydras, Unicorns, and other magical creatures.
Please tell me I'm not the only one who felt obligated to keep Flameclaw for the whole game? It's just... it has a story and I sort of became attached to it. I fought through a cave filled with monsters to get it and it was then given to me by and old adventurer as a gift. There are better swords, but none of them have a story and a name like Flameclaw.
(Comfort in The Dark)-xcQ-ccQ-ccQ-ccQ-cbt-cbt-cbt-gby-gby-gdf-ccK-cbz-cbz-abz-abz-cbz-abz-abt-gbt-gbt-gbt-gbA-cbA-cbA-gbA-cbA-cbA-gdh-adh-adh-adh-adh-adh-adh-adh-aby-gby-gcG-adf-Z-Z-Z-Z-K,gt-cabbScEdMhW-ahU-akQ-akO-akB-akz-ada-cae-cdt-cda-cdM-cag-agp-adv-cdc-cdv-cgp-cdv-adu-adc-cbW-cgp-cgp-cag-cdO-adc-aag-cdO-abX-aaf-cdu-adb-aaf-cdu-adb-aaf-cdu-adb-aez-cdu-adb-anN-cnW-clD-alA-clA-agp-cdv-cdc-cbX-cgp-cgp-aah-agp-cgp-aah-aag-cbX-cdc-cdO-cag-aan-Z-Z-Z-Z-K,-hdc-cdP-cep-cdP-ceP-cep-cdP-cdc-ceR-cer-cdR-cer-cfQ-ccr-acq-ace-cbq-cak-gde-ccE-ace-ade-cdR-aer-add-ccq-acd-aeQ-ceq-aeQ-add-ccq-acd-add-ceq-adQ-ade-cdR-cer-cdR-cde-ccr-cdR-cer-cdj-adj-adj-adj-adj-adj-adj-adj-ade-ccr-cce-ccE-cde-adj-Z-Z-Z-Z-K,-hnj-cnj-gnh-cnn-cnm-cnl-cnn-apt-ajZ-cjv-ciR-cjv-ckg-ajCiYjC-aifiYif-aiYjCjU-chZ-chZ-cnj-ghUjriNiyoj-anT-anb-cna-cnd-cne-chT-akN-ahT-aiMixhT-aiM-ajq-ajU-aeA-cdO-cdv-cdc-cnp-anq-anK-cnV-anX-alH-knN-cnN-aiS-ahX-ckC-ckn-ckR-chX-aid-Z-Z-Z-Z-K
(Survival of The Fittest)-xcO-ccO-ccO-ccO-caT-caT-caT-caT-caX-caX-caZ-caZ-cbh-cbm-caz-caz-caz-caz-caI-caI-caI-gdf-ccO-ccO-ccO-caT-caT-caT-caT-caT-caT-caT-caT-cbb-cbb-cbb-cbb-cdf-Z-Z-Z-Z-Z-c,iD-ciD-ciD-chZ-aeA-acK-cdP-agj-aaS-cag-ccJ-cdO-agj-aaS-cag-ccJ-cdO-agj-aaT-aah-adP-caT-adP-aah-cdP-cah-caM-caa-ccD-cbR-bgWaU-cai-ccL-cdQ-ciD-ciD-ciD-ciD-apt-aaS-cag-caS-cag-caT-adP-acK-acJ-aaT-acK-aah-aag-aaS-caS-caS-caS-caZ-Z-Z-Z-Z-Z-c,-ghzdF-cdf-cbS-ccF-cdE-cde-cbR-ccE-cdE-cde-cbR-ccE-cdF-adf-acF-cdF-acF-adf-ccF-caf-cdA-cda-cbN-cbn-cdA-cda-cbN-ccA-caK-baKaK-baKaK-aaKaKaK-bhzdF-cdf-cdF-cdf-caF-acF-abS-abR-aaF-abS-aaf-aae-adE-cdE-cdE-cdE-cdJ-Z-Z-Z-Z-Z-c,nA-cnA-cnA-cnA-cnA-cnA-ciD-ajhjLjw-ajhiDiD-anC-cnC-aiC-chY-ciC-ciC-ajv-anE-cnB-cnx-cnw-cnwix-bix-ajqjUix-ajqjbjU-ajqjbnw-cixjqjUjqix-ajbjFjq-ajbixix-cix-cnA-cnA-cnA-cnA-cnA-ciD-ajwiSiD-ahZiSiD-anE-anF-cnF-cnz-cny-kny-cnA-ciI-Z-Z-Z-Z-Z-c
I swear, when ever I click on a door in a scriptwelder game, my heart skips a beat, and if it goes to a front view of the door and JUST the door, I always think "Do I really want to open that?"
Also, does it bother anyone else how wide some of the weapons are? Specifically the swords! I looked up pictures of the Gladius to see what it actually looked like, and it thought it looked so cool! Then I bought it just for the aesthetics and was greeted by an ugly paddle! It's a minor visual thing, but it bothers me so much!
There are so many cool things about this game that keeps making me come back, but I feel like Berserk studios just abandoned this, which sucks. I really hope they make a sequel with different death animations, gore, and a more balanced...everything (Skills, Prices, Weapons, the're all out of whack).
I've been playing this game for awhile and I love it to death, but I have one MAJOR complaint: The nets are just...Wow. They are the MOST over-powered thing in this game! There seriously needs to be a way to get rid of them other than just waiting them out and worst of all, the AI just spams them!
I really hope that the villagers in the Monkey Villages can get used to waking up to the sounds of a thousand Bloons popping just outside. I also hope that they don't mind the occasional exploding pineapple getting ejected from a Monkey Ace and onto someone's house. I don't know about you, but I think I'd go insane.
I love that little awkward moment you share with the guards before they decide to react to your presence.
"That guy over there...Should I shoot him? Maybe ask him to leave? Give him a warning? OH HE PULLED OUT A GUN!" *dead.